fix: battle simulator spawn button works with workers#1342
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The spawn button wasn't working because events weren't crossing the worker boundary. BattleSimulatorPanel emitted unit:spawn on the main thread's Game.eventBus, but SpawnSystem listens on the worker's eventBus. Changes: - Add spawnUnit and destroyEntity message types to worker protocol - Handle these messages in GameWorker to emit events in worker - Add spawnUnit() and destroyEntity() methods to WorkerBridge - Update BattleSimulatorPanel to use WorkerBridge for spawning - Add entity:destroy event handler in SpawnSystem for cleanup https://claude.ai/code/session_01UJqyFjoUhAyMCm2VT79Jff
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The spawn button wasn't working because events weren't crossing the worker boundary. BattleSimulatorPanel emitted unit:spawn on the main thread's Game.eventBus, but SpawnSystem listens on the worker's eventBus.
Changes:
https://claude.ai/code/session_01UJqyFjoUhAyMCm2VT79Jff