Skip to content

refactor: remove dead code and consolidate duplications#1318

Merged
braedonsaunders merged 1 commit into
mainfrom
claude/remove-dead-code-BWxAt
Feb 3, 2026
Merged

refactor: remove dead code and consolidate duplications#1318
braedonsaunders merged 1 commit into
mainfrom
claude/remove-dead-code-BWxAt

Conversation

@braedonsaunders

Copy link
Copy Markdown
Owner

Dead code removed:

  • Remove empty Providers.tsx wrapper component
  • Remove disabled volumetric fog-of-war raymarch code from EffectPasses.ts
  • Remove unused _dominantPlayer variable from InfluenceMap.ts
  • Remove unused enemyCenter parameter from FormationControl.ts

Duplications consolidated:

  • Extract cloneGeometryForGPU() to shared src/rendering/utils/geometryUtils.ts
  • Extract simplex noise GLSL functions to src/rendering/shaders/noise.glsl.ts
  • Create reusable GeometryQuarantine class in src/rendering/utils/

https://claude.ai/code/session_01MErQN5hmcdQoZJPurBertM

Dead code removed:
- Remove empty Providers.tsx wrapper component
- Remove disabled volumetric fog-of-war raymarch code from EffectPasses.ts
- Remove unused _dominantPlayer variable from InfluenceMap.ts
- Remove unused enemyCenter parameter from FormationControl.ts

Duplications consolidated:
- Extract cloneGeometryForGPU() to shared src/rendering/utils/geometryUtils.ts
- Extract simplex noise GLSL functions to src/rendering/shaders/noise.glsl.ts
- Create reusable GeometryQuarantine class in src/rendering/utils/

https://claude.ai/code/session_01MErQN5hmcdQoZJPurBertM
@braedonsaunders braedonsaunders merged commit 0257f70 into main Feb 3, 2026
3 of 4 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants