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refactor: remove unused variables and functions#1296

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braedonsaunders merged 1 commit into
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claude/cleanup-unused-code-BypP4
Feb 3, 2026
Merged

refactor: remove unused variables and functions#1296
braedonsaunders merged 1 commit into
mainfrom
claude/cleanup-unused-code-BypP4

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  • CombatSystem.ts: Remove _getTargetPriority function and unused _gameTime parameter
  • MapScaffolder.ts: Remove _findPlayerBases, _groupByPlayer functions and _thirds variable
  • ScoutingMemory.ts: Remove unused _STRATEGY_INDICATORS constant
  • AnimationParameterBridge.ts: Remove unused _WALKING_STATES constant

https://claude.ai/code/session_01NVgfegYQCcd73HsENobbHc

- CombatSystem.ts: Remove _getTargetPriority function and unused _gameTime parameter
- MapScaffolder.ts: Remove _findPlayerBases, _groupByPlayer functions and _thirds variable
- ScoutingMemory.ts: Remove unused _STRATEGY_INDICATORS constant
- AnimationParameterBridge.ts: Remove unused _WALKING_STATES constant

https://claude.ai/code/session_01NVgfegYQCcd73HsENobbHc
@braedonsaunders braedonsaunders merged commit 9002b5c into main Feb 3, 2026
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@braedonsaunders braedonsaunders deleted the claude/cleanup-unused-code-BypP4 branch February 3, 2026 15:06
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2 participants