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16 changes: 9 additions & 7 deletions src/components/game/hooks/useGameInput.ts
Original file line number Diff line number Diff line change
Expand Up @@ -170,15 +170,17 @@ export function useGameInput({
if (!gameEventBus || !bridgeEventBus || gameEventBus === bridgeEventBus) return;

// Forward ground click visual feedback events
const forwardMoveGround = (data: unknown) => bridgeEventBus.emit('command:moveGround', data);
const forwardAttackGround = (data: unknown) => bridgeEventBus.emit('command:attackGround', data);

gameEventBus.on('command:moveGround', forwardMoveGround);
gameEventBus.on('command:attackGround', forwardAttackGround);
// EventBus.on() returns an unsubscribe function
const unsubMoveGround = gameEventBus.on('command:moveGround', (data: unknown) => {
bridgeEventBus.emit('command:moveGround', data);
});
const unsubAttackGround = gameEventBus.on('command:attackGround', (data: unknown) => {
bridgeEventBus.emit('command:attackGround', data);
});

return () => {
gameEventBus.off('command:moveGround', forwardMoveGround);
gameEventBus.off('command:attackGround', forwardAttackGround);
unsubMoveGround();
unsubAttackGround();
};
}, [gameRef, eventBusRef, isGameInitialized]);

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