fix: Fix idle workers display showing player1's workers when spectating#1143
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- Fix gameStore.syncWithGameSetup() to properly handle spectator mode by setting playerId to empty string when localPlayerId is null - Add syncWithGameSetup() call when game loading completes to ensure playerId is synced with the actual game setup state - Reset idle worker count to 0 in IdleWorkerButton when transitioning to spectator mode to prevent stale data display When spectating all-AI games, the playerId in gameStore was staying as 'player1' (the default) because syncWithGameSetup() only updated when localPlayerId was truthy. This caused the IdleWorkerButton to show player 1's workers even though the user was spectating. https://claude.ai/code/session_012UE6oa6ZDLCFVLJYwVW3b5
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When spectating all-AI games, the playerId in gameStore was staying as 'player1' (the default) because syncWithGameSetup() only updated when localPlayerId was truthy. This caused the IdleWorkerButton to show player 1's workers even though the user was spectating.
https://claude.ai/code/session_012UE6oa6ZDLCFVLJYwVW3b5