Claude/debug ai worker refactor 7qc pd#1111
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Adds console logging at key points to diagnose why entities created in the worker aren't appearing in the renderer: - GameWorker: Enable DEBUG flag for render state logging - RenderStateAdapter: Log first 10 updateFromRenderState calls - UnitRenderer: Log entity count and world class name - BuildingRenderer: Log entity count and world class name This will help identify whether: 1. Render state is being sent from worker 2. RenderStateAdapter is receiving updates 3. Renderers are reading from correct world provider https://claude.ai/code/session_01V4RhCiDvDJ7FmwSPYT74Y7
Logs which worldProvider class is being passed to renderers: - "RenderStateWorldAdapter" = correct (worker mode) - "World" = wrong (reading from empty game.world) https://claude.ai/code/session_01V4RhCiDvDJ7FmwSPYT74Y7
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