Claude/fix minimap game loop xd uw g#1082
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Add logging at multiple points to diagnose where the render state chain breaks: - GameWorker: logs every sendRenderState call - WorkerBridge: logs all incoming messages with count - RenderStateAdapter: logs all updateFromRenderState calls This will show which part of the chain is failing. https://claude.ai/code/session_013SU8NkKifVUgpc4CLPcwL9
Add logging at: - WorkerBridge._initialize(): log worker creation - WorkerBridge.start(): log when start is called and sent - GameWorker entry point: log when 'start' message received - More visible periodic logging at each stage This will show exactly where the chain breaks. https://claude.ai/code/session_013SU8NkKifVUgpc4CLPcwL9
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