fix: implement shallow water rendering with distinct visuals and boun…#1037
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…dary blending Shallow water was not rendering because flood fill grouped shallow and deep water together, then picked color based on majority vote. This fix: - Separates shallow and deep water into distinct flood fill regions - Adds unique visuals for shallow water: lighter cyan color (0x40a0c0), calmer waves (40% distortion), and 75% opacity transparency - Implements boundary blending: shallow water extends slightly and renders at a higher layer with transparency for smooth transitions to deep water - Deep water remains opaque with darker blue (0x004488) and full distortion
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…dary blending
Shallow water was not rendering because flood fill grouped shallow and deep water together, then picked color based on majority vote. This fix: