You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Changes have been made to further improve the overall stability of DOOM Retro.
Minor changes have been made to text that is output to the console.
An error is no longer displayed when trying to load the BFG Edition of DOOM II: Hell On Earth.
Weapons that use the MBF21-compatible A_ConsumeAmmo code pointer no longer consume ammo when fired if infinite ammo is enabled using the infiniteammo CCMD.
Animated skies defined using the ID24-compatible SKYDEFS lump are now fully supported.
Improvements have been made to the clipping of sprites in liquid sectors when the r_liquid_clipsprites CVAR is on.
The correct INTERPIC lump is now always displayed when playing a PWAD for Final DOOM: The Plutonia Experiment or TNT - Evilution.
A soft lock no longer occurs in MAP05: The Waste Tunnels when playing v1.666 of DOOM2.WAD and the r_fixmaperrors CVAR is on.