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Update to Visual Studio v17.12.4
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bradharding committed Jan 15, 2025
1 parent e1a07de commit 5b4d8a9
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2 changes: 1 addition & 1 deletion msvc/doomretro.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.12.35527.113
VisualStudioVersion = 17.12.35707.178
MinimumVisualStudioVersion = 17.0.31903.59
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "doomretro", "doomretro.vcxproj", "{8B744A3B-8F18-41A0-85A3-293816E85B6E}"
EndProject
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2 changes: 1 addition & 1 deletion msvc/doomretro.vcxproj
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</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>17.12.35527.113</_ProjectFileVersion>
<_ProjectFileVersion>17.12.35707.178</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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1 change: 1 addition & 0 deletions releasenotes.md
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### DOOM Retro v5.6.2

* *DOOM Retro* is now built using v17.12.4 of [*Microsoft Visual Studio Community 2022*](https://visualstudio.microsoft.com/vs/community/).
* A bug is fixed whereby a sprite’s shadow would be positioned incorrectly in some rare instances when the `r_shadows` CVAR was `on`.
* Minor improvements have been made to the support of [*Back To Saturn X E2: Tower In The Fountain Of Sparks*](https://www.doomworld.com/forum/topic/69960).
* The `save` CCMD now always works as intended.
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