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Only stop sounds when autoloading save game
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bradharding committed Jan 3, 2025
1 parent b225c0e commit 3dd65c2
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions src/g_game.c
Original file line number Diff line number Diff line change
Expand Up @@ -1020,6 +1020,7 @@ void G_Ticker(void)

case ga_autoloadgame:
M_StringCopy(savename, P_SaveGameFile(quicksaveslot), sizeof(savename));
S_StopSounds();
G_DoLoadGame();
break;

Expand Down Expand Up @@ -1923,8 +1924,6 @@ void G_InitNew(skill_t skill, int ep, int map)
S_ResumeMusic();
}

S_StopSounds();

if (skill > sk_nightmare)
skill = sk_nightmare;

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