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Pull requests: bevyengine/bevy
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enable bevy_dev_tools by default
X-Controversial
There is active debate or serious implications around merging this PR
#21236
opened Sep 26, 2025 by
mockersf
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Remove Rendering and layout for characters
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
TextSpan
A-Text
#21231
opened Sep 26, 2025 by
ickshonpe
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anchor layout example
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#21225
opened Sep 26, 2025 by
ChristopherBiscardi
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Free unused font atlases
A-Rendering
Drawing game state to the screen
A-Text
Rendering and layout for characters
C-Bug
An unexpected or incorrect behavior
C-Performance
A change motivated by improving speed, memory usage or compile times
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Add BindGroupLayout caching via descriptors
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Send the entire loaded asset instead of decomposing it on the loader task.
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21204
opened Sep 25, 2025 by
andriyDev
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Update checkout command in examples README to v0.16.1
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#21200
opened Sep 24, 2025 by
neiesc
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rem units support
A-Accessibility
A problem that prevents users with disabilities from using Bevy
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21187
opened Sep 23, 2025 by
ickshonpe
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Allow querying multiple components from FilteredEntityMut
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
D-Unsafe
Touches with unsafe code in some way
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Contentious
There are nontrivial implications that should be thought through
ComputedTextStyle
A-Text
#21181
opened Sep 23, 2025 by
ickshonpe
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Remove Rendering and layout for characters
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
line_height
from TextFont
A-Text
#21180
opened Sep 23, 2025 by
ickshonpe
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(rustc 1.91) fix reflect type paths with generic lifetimes
A-Build-System
Related to build systems or continuous integration
A-Reflection
Runtime information about types
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Blocked
This cannot move forward until something else changes
Update meshopt requirement from 0.4.1 to 0.6.0
C-Dependencies
A change to the crates that Bevy depends on
#21165
opened Sep 22, 2025 by
dependabot
bot
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Remove X11 as a default feature
A-Windowing
Platform-agnostic interface layer to run your app in
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
O-Linux
Specific to the Linux desktop operating system
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
Add dragged field to pointer click and release
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Expand CI tools
A-Build-System
Related to build systems or continuous integration
C-Feature
A new feature, making something new possible
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
Normalize Load files from disk to use for things like images, models, and sounds
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
path
component in AssetPath
constructors and From
impls
A-Assets
#21135
opened Sep 19, 2025 by
janis-bhm
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Add Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
X-Controversial
There is active debate or serious implications around merging this PR
Event
option to Callback
.
A-UI
clear animation evaluator stack
A-Animation
Make things move and change over time
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#21118
opened Sep 18, 2025 by
robtfm
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Don't panic when duplicate plugins are added
A-App
Bevy apps and plugins
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Controversial
There is active debate or serious implications around merging this PR
Always set PREPASS_FRAGMENT when frag shader being used in prepass.
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#21106
opened Sep 17, 2025 by
tychedelia
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Remove the "bevy_ui_debug" feature gate
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Contentious
There are nontrivial implications that should be thought through
#21091
opened Sep 16, 2025 by
ickshonpe
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