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14 changes: 7 additions & 7 deletions data/sql/db-world/base/item_creatures_template.sql
Original file line number Diff line number Diff line change
Expand Up @@ -12,12 +12,12 @@ INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`,



DELETE FROM `creature_template` WHERE (`entry` = 100000);
DELETE FROM `creature_template` WHERE (`entry` = 100043);
INSERT INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `speed_swim`, `speed_flight`, `detection_range`, `scale`, `rank`, `dmgschool`, `DamageModifier`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_spell`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `PetSpellDataId`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `HoverHeight`, `HealthModifier`, `ManaModifier`, `ArmorModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `spell_school_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
('100000','0','0','0','0','0','Pet Vip','','','0','1','2','0','35','1','1','1.42857','1','1','20','1','0','0','1','2000','2000','1','1','1','0','2048','0','0','0','0','0','0','1','0','0','0','0','0','0','0','0','','0','1','1','1','1','1','0','144','1','0','0','0','SystemVipPet','12340');
('100043','0','0','0','0','0','Pet Vip','','','0','1','2','0','35','1','1','1.42857','1','1','20','1','0','0','1','2000','2000','1','1','1','0','2048','0','0','0','0','0','0','1','0','0','0','0','0','0','0','0','','0','1','1','1','1','1','0','144','1','0','0','0','SystemVipPet','12340');

DELETE FROM `creature_template_model` WHERE (`CreatureID` = 100000);
INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES('100000','0','14546','1','1','12340');
INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES('100000','1','14547','1','1','12340');
INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES('100000','2','14551','1','1','12340');
INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES('100000','3','14549','1','1','12340');
DELETE FROM `creature_template_model` WHERE (`CreatureID` = 100043);
INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES('100043','0','14546','1','1','12340');
INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES('100043','1','14547','1','1','12340');
INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES('100043','2','14551','1','1','12340');
INSERT INTO `creature_template_model` (`CreatureID`, `Idx`, `CreatureDisplayID`, `DisplayScale`, `Probability`, `VerifiedBuild`) VALUES('100043','3','14549','1','1','12340');
2 changes: 1 addition & 1 deletion src/system_vip_scripts.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -173,7 +173,7 @@ class SystemVipPocket : ItemScript {
float distance = 20;
float angle = player->GetOrientation() * M_PI / 180.0f;

Creature* pet = player->SummonCreature(100000, player->GetPositionX() + (distance * cos(angle)), player->GetPositionY() + (distance * sin(angle)), player->GetPositionZ(), player->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
Creature* pet = player->SummonCreature(100043, player->GetPositionX() + (distance * cos(angle)), player->GetPositionY() + (distance * sin(angle)), player->GetPositionZ(), player->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
pet->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST + 2.0, PET_FOLLOW_ANGLE);
pet->SetFaction(player->GetFaction());
pet->SetLevel(player->GetLevel());
Expand Down