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More docs typos fixed
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floooh committed Sep 12, 2015
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2 changes: 1 addition & 1 deletion doc/GfxResourceTour.md
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Expand Up @@ -608,7 +608,7 @@ To create a texture-block object, the following input data must be provided:
* the shader stage and bind slot this texture block will be bound to
* up to 16 previously created texture objects set in the 'texture-bind-slots'
At creation time, the texture-layouts in the provided shader objects
At creation time, the texture-layouts in the provided shader object
will be used to check whether the provided textures are type-compatible
(for instance, if a 2D texture is assigned to a texture-slot which expects
a cube-texture, the texture-block creation will fail).
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