MSXgl v0.3.3 Alpha
Change log:
scroll
Added multi-directionnal scrolling module:- Horizontal and/or vertical tile-based scrolling (screen mode 0, 1, 2 and 4)
- Per pixel scrolling using the screen adjustment register and sprite mask to hide the tiles appearance (only for MSX2)
- Fully customizable module using defines to optimize the features used.
- Added sample program:
s_scroll
pcmenc
Fix bug with MSX-DOSdos
Added new 'beta' module to handle MSX-DOSstring
Added new module to handle string manipulation (addedsprintf
style function)- Added a software sprite sample program for all MSX2 bitmap screen mode (using VDP commands) :
s_swsprt
- Optimized inline assembler function call (using IY instead of IX)
Full Changelog: v0.3.2-alpha...v0.3.3-alpha