GML-INVENTORY-SYSTEM
- A set of functions to create an inventory system for Game Maker Studio 2 written in GML
- Feel free to use however you wish!
- created by Anthony Silva AKA "Burning Eyece"
NOTES
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our concept of an "inventory" will be an array of objects where each object represents an item slot
- i.e. [ { id: 2, amt: 10 }, { id: 4, amt: 1 }, ... ]
-
"inv" stands for "inventory"
-
this could probably be written as an inventory Class instead with methods instead of all these functions