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Codes developed for the tangible board game to teach ethics to STEM students designed in the context of the EPFL course "How People Learn: Designing Learning Tools I and II"

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alleSini99/HPL_tangible_ethical_game

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Codes developed for the tangible board game to teach ethics to STEM students designed in the context of the EPFL course "How People Learn: Designing Learning Tools I and II"

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