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[WIP] savefile, dispatcher rewrite, player login #1
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Codecov Report
@@ Coverage Diff @@
## master #1 +/- ##
==========================================
+ Coverage 49.04% 58.15% +9.11%
==========================================
Files 14 15 +1
Lines 942 889 -53
Branches 114 106 -8
==========================================
+ Hits 462 517 +55
+ Misses 474 366 -108
Partials 6 6
Continue to review full report at Codecov.
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* Switch savegame/db.py to use new logging conventions * Update logging calls in config.py * Add logging to urwid auth screen
All of the events which the ui emits for the backend to handle will have their callbacks here. These are intended to be light wrappers to code deeper into the backend to handle
* Add passlib config to config file * Also enhance logging in config.py * Username and password to log in. Password hashes saved in a dbm file. * Check passwords with libpwquality
* passlib * pwquality bindings for python3 * cracklib-runtime for password dictionaries * alphabetize the requirements list
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* Game select screen for selecting a savegame * New account dialog for creating a new user account * Add debug logging to there widgets
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Implementing savefiles and several refactors that go along with it.