Skip to content

Commit

Permalink
UnrealScriptIDE 1.0
Browse files Browse the repository at this point in the history
again README changes...
  • Loading branch information
Zinggi committed Jan 29, 2013
1 parent 8e04b03 commit 697c6f6
Showing 1 changed file with 6 additions and 3 deletions.
9 changes: 6 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,9 +3,8 @@

UnrealScript IDE mainly adds better auto-completion features to Sublime Text 2 for UnrealScript and a goto declaration command.

------------
*For syntax highlighting, various snippets and integrated build system I'd recommend downloading the package "UnrealScript"
by Michael Alexander with "Package Control" or manually from [here](https://github.com/beefsack/unrealscript-sublime "https://github.com/beefsack/unrealscript-sublime") to truly make this an UnrealScript IDE*

![Pic](http://www.mediafire.com/conv/a12c7703e035e63ecb6ff1d39b8677716286a0f50c386ac5de0329f53e3e1e3d6g.jpg)


Feautures
Expand Down Expand Up @@ -49,6 +48,10 @@ Installation
UnrealScriptIDE will only work properly if you add the src folder as a project.
To do so, goto 'Project' -> 'Add Folder To Project...' -> add the Src folder (/UDK/UDK-201*-**/Development/Src/)

------------
*For syntax highlighting, various snippets and integrated build system I'd recommend downloading the package "UnrealScript"
by Michael Alexander with "Package Control" or manually from [here](https://github.com/beefsack/unrealscript-sublime "https://github.com/beefsack/unrealscript-sublime") to truly make this an UnrealScript IDE*

My auto-complete settings
------------
Here are some relevant settings for auto-completion that I've found quite helpful:
Expand Down

0 comments on commit 697c6f6

Please sign in to comment.