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Task1.I did some changes.
Task2.
I tried to create a unit called "sans the skeleton", the inspiration of which is from the famous game undertale, where sans is the main character.
The sans "tank" can shoot skeleton bullet, the skeleton bullet won't disappear once hit the enemy, so it will cause a continuous damage. But meanwhile, sans has only 1 HP, so any damage to him is fatal. However, he is good at dodging. So it will only have 5% of chance for a single bullet to hit him.
Close #192 I tried to implement a unit called "Piercing Bullet Shooter".