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WhiteWhale52/Vulkan-Based-Path-Tracer

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Path Tracer

Overview:

This is my attempt at making a path tracer. I started with following The Cherno Ray Tracing Series, then I deviated and started adding my own innovations and improvements.

Current Goals

  • Move the bulk of the ray tracing code into the GPU (Right now, we have an image which we go pixel by pixel and compute the colour there on the CPU).
  • Use Vulkan Ray Tracing Acceleration Structures

Images:

ScreenShot_01 ScreenShot_02 ScreenShot_03 ScreenShot_04 ScreenShot_05 ScreenShot_06

About

This is my attempt at making a real-time path tracer. This project will follow closely with The Cherno Youtube series covering making a ray tracer.

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