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Mohamed Tarek's Research Vault

This repository contains my research notebooks, design notes, and experiment logs for projects related to real-time rendering, Vulkan, and procedural graphics systems.


📂 Structure

	research-vault/
	│ 
	├── 00_Planning/ # Roadmaps, research questions, goals 
	├── 01_Papers/ # Literature review notes and paper summaries 
	├── 02_Experiments/ # Quarto and Jupyter notebooks (FFT, BVH, shaders)
	├── 03_Designs/ # Architecture diagrams, PlantUML, and design docs 
	├── 04_Logs/ # Experiment logs and reflections
	├── 05_PDFs/ # PDF files of the Research papers
	├── Assets/ # Diagrams, RenderDoc captures, screenshots
	└── Bibliography/ # Zotero exports and .bib references 

🧠 Goals

  • Develop an open research record in computer graphics and simulation.
  • Reproduce, extend, and analyze key papers in real-time rendering.
  • Document performance, data structures, and GPU-level implementation insights.
  • And, honestly, just develop note-taking skills in research to member what I read more.

🛠️ Tools

  • Obsidian – Research note graph and idea linking
  • Quarto + Jupyter – Executable notebooks for experiments
  • GitHub + Obsidian Git – Automatic version control and backup
  • Zotero + BetterBibTeX – Reference management

© 2025 Mohamed Tarek Mohamed. Licensed under the MIT License.

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