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Added changes to the main branch#63

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WhiteWhale52 merged 48 commits into
Creating-RenderPasses-FrameBuffersfrom
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Jun 22, 2026
Merged

Added changes to the main branch#63
WhiteWhale52 merged 48 commits into
Creating-RenderPasses-FrameBuffersfrom
main

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Moving stuff to another branch

WhiteWhale52 and others added 30 commits February 8, 2026 17:00
…uffers

Fixed the Core Layer CMakeLists.txt error where I linked to the wrong…
Changed glfw to get it from the github repo with tag 3.4
Removed comments and streamlined the CMake workflow for multiple platforms. Added installation steps for Ninja on macOS and Windows.
Updated CMake workflow to improve caching and build efficiency.
Added additional dependencies for Linux builds in CI.
Added a badge for CMake multi-platform build status.
Add CMake build status badge to README
… in the Swapchain.cpp file returned vk::Result but were ignored. Changed the method of make_debug_messengers to not take a message in. The debugCallback function accidently had VkDebugUtilsMessageSeverityFlagsBitsEXT twice changed one to be the type flags instead. Simplied both the destroy_debug_messenger and the make_debug_messenger to mainly use the C++ style constructor and just c++ style code
…imulator into WhiteWhale52-patch-1

Hopefully this is the last time I get an error
…not part of the core Vulkan library, I am using DispatchLoaderStatic but the functions like vkCreateDebugUtilsMessengerEXT and vkDestroyDebugUtilsMessengerEXT and vkSetDebugUtilsObjectNameEXT are not part of the static Vulkan lib. I manually added them using function pointers and casts
Add GitHub Actions workflow for Linux builds
Add Windows build workflow with caching
This workflow builds a project on macOS using CMake and Ninja, with support for Vulkan SDK.
Add macOS build workflow with CMake and Vulkan SDK
Comment out the entire CMake workflow configuration.
Comment out CMake multi-platform workflow
Rename Windows-Builds-Optimized to Windows-Builds-Optimized.yml
Rename Linux-Build to Linux-Build.yml
Rename MacOS-Build-Optimized to MacOS-Build-Optimized.yml
Rename cmake-multi-platform.yml to cmake-multi-platform
Updated build status badges in README.md to reflect current CI workflows.
Replace old build badges with new ones
Rename workflow to 'MacOS Build Optimized'
Added MacOS build badge to README for CI visibility.
Updated the Linux build workflow to remove the 'cl' compiler and added caching for CMake dependencies and APT packages.
Refactor Linux build workflow and add caching
@WhiteWhale52
WhiteWhale52 merged commit af8e3c9 into Creating-RenderPasses-FrameBuffers Jun 22, 2026
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WhiteWhale52 added a commit that referenced this pull request Jun 22, 2026
…uffers

Merge pull request #63 from WhiteWhale52/main
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