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WebGPU Rendering Experiments 🎨

This collection showcases advanced WebGPU rendering techniques:

  • Lagopus (GitHub): Tree-based objects rendered with vertex and fragment shaders.
  • Protea (GitHub): Dynamic string animations powered by compute shaders.
  • Soluble (GitHub): SDF-like rendering utilizing compute shaders.
  • wgsl-shadertoy (GitHub): A compact WebGPU/WGSL playground for interactive shader exploration.

Explore the demos at WebGPU.Art (use a gamepad for camera control).

Generated videos from this project are available on Bilibili.

Technical Details:

  • WGSL (Spec): Used for shaders and computations.
  • TypeScript: Employed for WebGPU API bindings.
  • Calcit (Website): Utilized for UI component creation.

Related Projects:

  • Triadica (GitHub): A WebGL-based rendering project.
  • Quatrefoil (GitHub): A Three.js-based rendering project.

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  1. lagopus.ts lagopus.ts Public

    toy scripts to interact webgpu

    TypeScript 1

  2. soluble soluble Public

    some SDF toys in WebGPU

    WGSL

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