This is a collection of very basic mods that I used to always apply by hand. Thanks to the awesome new xpath modlet system, I no longer need to do that!
Makes the auger one shot stone after you get some strength and/or miner69 perks. Increases wood damage so you can 1-2 shot trees. Also increases the gas tank to a reasonable size.
Removes kickback from auger.
This just replaces the loud parts of the auger with a quiet sound. The idle sound is still there which isn't annoying. Probably breaks a lot of the sound based heat map stuff...
3 points for perks per level.
Stack size changes/remaps the following:
- 1000 -> 10,000 (i.e. gas cans)
- 6000 -> 10,000 (i.e. wood stacks)
- iron frags -> 10,000
Add more strippers to some of the game. You will see them more often. :lulz:
Its just a stone axe that attacks really fast and far away...
Not really a completely flat world. It just makes things "a bit more flat".
Gives brass, lead, oil shale, potassium, and coal from stone blocks.
Make steel lighter and stronger. Still can't overcome the 15 block SI limit..
You'll move really really fast now.
Start with: auger, chainsaw, machete! and some other stuff.
Infinite fall height onto hay bale with no damage.
Adds recipes for existing items to the game. Contains examples of how to require a crafting tool or crafting area for these recipes.
Add rabbits that are hostile and will attack you. Custom attack sound (lulz)
Increases all vehicle movement to lots faster.
Increases the Crossbow reload speed.
This mod increases the nailgun build speed, alot.
Triples max stam and water values :D
Reduces player craft times once Int has been taken.
Increase damage to wood. Double wood harvest amount. Massive increase to entity damage. Saw up those zeds.
Adds a new steel tier to garage door with 3 levels, just like the iron version. Simply build a regular metal garage door and upgrade it. Inherits the Msteel material so it is very strong like the vault doors and stuff.
Lets you pick up seeds, instead of punching them on accident.
Made to compliment PickupSeedsMod. The hoe now has a much smaller attack range, but attacks much faster. With this change you can simply walk along with left mouse button down, and harvest crops without damaging the soil.
When used with PickupSeedsMod, you never have to worry about seeds being removed :)
For debugging farming, accelerates plant growth timers.
Adds some extra recipes for alternate sources.
- Duct Tap (Tar cloth)
- Tar (Pine Resin) chemistry station required
- Torch (coal cloth wood) workbench required
- Questionable Meat (meatx2) 15% chance of sickness but gain more health and stam
- Iron Arrow (scrap iron, wood, feather) workbench required
- Military Fiber (cloth) workbench required
- Early forge (a lot more stone and clay) workbench required
Get Pine Resin from any "Pine" tree in the game.
Adds growable plants and new recipes to craft.
Strippers now give wayyyyy to much experience points. But its worth it when they haven't brought home that dough.
Gives you 5x forged iron/steel when crafting at the forge.
This is not a cheat mod! Adds recipes for cement, cobblestone, concrete mix, crushed sand, gun powder. They are balanced identically to vanilla recipes. They take 100 times the materials and create 100 times the output. End server lag!
https://github.com/Sixxgunz/7d2d_Modlets/tree/master/LadderMovementSpeedMod
https://github.com/stasis78/7dtd-mods/tree/master/LadderMovementSpeedMod (rehosted)