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Installation
Dolphin for desktop Windows, MacOS and Linux based systems.
- At least Dolphin 5.0-12801 recommended 5.0-15214 or newer, PrimeHack also has support since 1.0.5.
For Linux, you have to compile Dolphin yourself or use a package. For Linux specifically, with Dolphin 2412 and above, an official Flatpak is available. For more information, see https://dolphin-emu.org/blog/2024/12/02/dolphin-progress-report-release-2412/#2409-260-add-manifest-for-building-as-a-flatpak-by-cpba.
- Place the DynamicInputTextures folder into Dolphin's Load directory:
- You can find the load folder if you navigate in dolphin to
File>Open User Folderand navigate to theLoadfolder. - By default you can also find the load folder under
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Windows:
%UserName%\Documents\Dolphin Emulator\Load -
Linux:
- AppImage or distro package:
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~/.dolphin-emu/Loador~/.local/share/dolphin-emu/Loaddepending on your system
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- Dolphin Flatpak:
~/.var/app/org.DolphinEmu.dolphin-emu/data/dolphin-emu/Load
- PrimeHack Flatpak:
~/.var/app/io.github.shiiion.primehack/data/dolphin-emu/Load
- AppImage or distro package:
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MacOS:
~/Library/Application Support/Dolphin/Load
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Windows:
- The path should now look like this
.\Load\DynamicInputTextures
- You can find the load folder if you navigate in dolphin to
- Open Dolphin, enter
Graphics>Advancedtab > CheckLoad Custom Textures. - The Internal Resolution should be 2 or more, enter
Graphics>Enhancementstab > increaseInternal Resolutionabove 1x. - As soon as you start a supported game, Dolphin will generate and load the new button textures.
If you have any problems take a look at our troubleshooting guide.
It is also possible to clone this repository to Load/DynamicInputTextures
Dolphin UWP for Xbox Series X and S.
- Place the DynamicInputTextures folder into Dolphin's Load directory,
- You can find the load folder on your Xbox Usb drive at
Dolphin\Load - The path should now look like this
Dolphin\Load\DynamicInputTextures
- You can find the load folder on your Xbox Usb drive at
- Open Dolphin, Press Start to open the settings >
Advanced> CheckLoad Custom Textures. - The Internal Resolution should be 2 or more,
Graphics> increaseInternal Resolutionabove 1x. - As soon as you start a supported game, Dolphin will generate and load the new button textures.
If you have any problems take a look at our troubleshooting guide.
RetroDECK for Linux and SteamOS.
- At least Retrodeck v0.7.0b
Since v0.7.0b RetroDECK has an option to automatically install Universial Dynamic Input Textures for Dolphin.
This section also applies to the Dolphin version installed by EmuDeck for SteamOS.
- Place the
DynamicInputTexturesfolder into Dolphin'sLoaddirectory,- To find the load folder, open Dolphin, click
File>Open User Folderand navigate to theLoadfolder. - The path will be
$HOME/.var/app/org.DolphinEmu.dolphin-emu/data/dolphin-emu/Load - If the
Loadfolder does not exist, create aLoadfolder in the$HOME/.var/app/org.DolphinEmu.dolphin-emu/data/dolphin-emufolder.
- To find the load folder, open Dolphin, click
- Open Dolphin, click
Graphics>Advancedtab > CheckLoad Custom Textures. - The Internal Resolution should be 2 or more. To adjust this setting, click
Graphics>Enhancementstab > increaseInternal Resolutionabove 1x. - As soon as you start a supported game, Dolphin will generate and load the new button textures.
- If you have any problems take a look at our troubleshooting guide.
Dolphin for Android based systems are not supported and not planned.