Toggles Chunky chunk generation based on the server's player count. Currently in testing phase.
If your Minecraft server suffers from chunk generation lag and has periods of high and low player activity, ChunkDeputy can use Chunky to offload that chunk generation to periods of low player impact (or no player impact).
You can also limit chunk generation based on TPS, but since generation is done on a separate thread in modern Minecraft versions, it has little effect on the TPS, and therefore limiting by TPS may not work as expected. ChunkDeputy's default config simply pauses Chunky when a player joins the server, which is what I recommend for most servers.
All commands require chunkdeputy.admin permissions (default: op).
Prints each world's chunk generation status.
Toggles force-generation: Chunky will run regardless of player count or TPS.
Use the [<world>] argument to limit force-generation to a specific world.
Reloads the config.