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run in Docker
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isidzukuri committed Dec 25, 2024
1 parent 0bd0e4d commit 2b3c0e7
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45 changes: 45 additions & 0 deletions .dockerignore
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# This file excludes paths from the Docker build context.
#
# By default, Docker's build context includes all files (and folders) in the
# current directory. Even if a file isn't copied into the container it is still sent to
# the Docker daemon.
#
# There are multiple reasons to exclude files from the build context:
#
# 1. Prevent nested folders from being copied into the container (ex: exclude
# /assets/node_modules when copying /assets)
# 2. Reduce the size of the build context and improve build time (ex. /build, /deps, /doc)
# 3. Avoid sending files containing sensitive information
#
# More information on using .dockerignore is available here:
# https://docs.docker.com/engine/reference/builder/#dockerignore-file

.dockerignore

# Ignore git, but keep git HEAD and refs to access current commit hash if needed:
#
# $ cat .git/HEAD | awk '{print ".git/"$2}' | xargs cat
# d0b8727759e1e0e7aa3d41707d12376e373d5ecc
.git
!.git/HEAD
!.git/refs

# Common development/test artifacts
/cover/
/doc/
/test/
/tmp/
.elixir_ls

# Mix artifacts
/_build/
/deps/
*.ez

# Generated on crash by the VM
erl_crash.dump

# Static artifacts - These should be fetched and built inside the Docker image
/assets/node_modules/
/priv/static/assets/
/priv/static/cache_manifest.json
97 changes: 97 additions & 0 deletions Dockerfile
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# Find eligible builder and runner images on Docker Hub. We use Ubuntu/Debian
# instead of Alpine to avoid DNS resolution issues in production.
#
# https://hub.docker.com/r/hexpm/elixir/tags?page=1&name=ubuntu
# https://hub.docker.com/_/ubuntu?tab=tags
#
# This file is based on these images:
#
# - https://hub.docker.com/r/hexpm/elixir/tags - for the build image
# - https://hub.docker.com/_/debian?tab=tags&page=1&name=bullseye-20241223-slim - for the release image
# - https://pkgs.org/ - resource for finding needed packages
# - Ex: hexpm/elixir:1.18.0-erlang-27.2-debian-bullseye-20241223-slim
#
ARG ELIXIR_VERSION=1.18.0
ARG OTP_VERSION=27.2
ARG DEBIAN_VERSION=bullseye-20241223-slim

ARG BUILDER_IMAGE="hexpm/elixir:${ELIXIR_VERSION}-erlang-${OTP_VERSION}-debian-${DEBIAN_VERSION}"
ARG RUNNER_IMAGE="debian:${DEBIAN_VERSION}"

FROM ${BUILDER_IMAGE} as builder

# install build dependencies
RUN apt-get update -y && apt-get install -y build-essential git \
&& apt-get clean && rm -f /var/lib/apt/lists/*_*

# prepare build dir
WORKDIR /app

# install hex + rebar
RUN mix local.hex --force && \
mix local.rebar --force

# set build ENV
ENV MIX_ENV="prod"

# install mix dependencies
COPY mix.exs mix.lock ./
RUN mix deps.get --only $MIX_ENV
RUN mkdir config

# copy compile-time config files before we compile dependencies
# to ensure any relevant config change will trigger the dependencies
# to be re-compiled.
COPY config/config.exs config/${MIX_ENV}.exs config/
RUN mix deps.compile

COPY priv priv

COPY lib lib

COPY assets assets

# # compile assets
# RUN mix assets.deploy

# Compile the release
RUN mix compile

# Changes to config/runtime.exs don't require recompiling the code
COPY config/runtime.exs config/

COPY rel rel
RUN mix release

# start a new build stage so that the final image will only contain
# the compiled release and other runtime necessities
FROM ${RUNNER_IMAGE}

RUN apt-get update -y && \
apt-get install -y libstdc++6 openssl libncurses5 locales ca-certificates \
&& apt-get clean && rm -f /var/lib/apt/lists/*_*

# Set the locale
RUN sed -i '/en_US.UTF-8/s/^# //g' /etc/locale.gen && locale-gen

ENV LANG en_US.UTF-8
ENV LANGUAGE en_US:en
ENV LC_ALL en_US.UTF-8

WORKDIR "/app"
RUN chown nobody /app

# set runner ENV
ENV MIX_ENV="prod"

# Only copy the final release from the build stage
COPY --from=builder --chown=nobody:root /app/_build/${MIX_ENV}/rel/ws_server ./

USER nobody

# If using an environment that doesn't automatically reap zombie processes, it is
# advised to add an init process such as tini via `apt-get install`
# above and adding an entrypoint. See https://github.com/krallin/tini for details
# ENTRYPOINT ["/tini", "--"]

CMD ["/app/bin/server"]
64 changes: 64 additions & 0 deletions assets/js/user_socket.js
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// NOTE: The contents of this file will only be executed if
// you uncomment its entry in "assets/js/app.js".

// Bring in Phoenix channels client library:
import {Socket} from "phoenix"

// And connect to the path in "lib/ws_server_web/endpoint.ex". We pass the
// token for authentication. Read below how it should be used.
let socket = new Socket("/socket", {params: {token: window.userToken}})

// When you connect, you'll often need to authenticate the client.
// For example, imagine you have an authentication plug, `MyAuth`,
// which authenticates the session and assigns a `:current_user`.
// If the current user exists you can assign the user's token in
// the connection for use in the layout.
//
// In your "lib/ws_server_web/router.ex":
//
// pipeline :browser do
// ...
// plug MyAuth
// plug :put_user_token
// end
//
// defp put_user_token(conn, _) do
// if current_user = conn.assigns[:current_user] do
// token = Phoenix.Token.sign(conn, "user socket", current_user.id)
// assign(conn, :user_token, token)
// else
// conn
// end
// end
//
// Now you need to pass this token to JavaScript. You can do so
// inside a script tag in "lib/ws_server_web/templates/layout/app.html.heex":
//
// <script>window.userToken = "<%= assigns[:user_token] %>";</script>
//
// You will need to verify the user token in the "connect/3" function
// in "lib/ws_server_web/channels/user_socket.ex":
//
// def connect(%{"token" => token}, socket, _connect_info) do
// # max_age: 1209600 is equivalent to two weeks in seconds
// case Phoenix.Token.verify(socket, "user socket", token, max_age: 1_209_600) do
// {:ok, user_id} ->
// {:ok, assign(socket, :user, user_id)}
//
// {:error, reason} ->
// :error
// end
// end
//
// Finally, connect to the socket:
socket.connect()

// Now that you are connected, you can join channels with a topic.
// Let's assume you have a channel with a topic named `room` and the
// subtopic is its id - in this case 42:
let channel = socket.channel("room:42", {})
channel.join()
.receive("ok", resp => { console.log("Joined successfully", resp) })
.receive("error", resp => { console.log("Unable to join", resp) })

export default socket
5 changes: 5 additions & 0 deletions rel/overlays/bin/server
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#!/bin/sh
set -eu

cd -P -- "$(dirname -- "$0")"
PHX_SERVER=true exec ./ws_server start
2 changes: 2 additions & 0 deletions rel/overlays/bin/server.bat
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set PHX_SERVER=true
call "%~dp0\ws_server" start

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