TheKurgan/HullBreach
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KSP Plugin for simulating boats taking on water after damage
Major changes to Hull breach, there are now 3 levels of Breach, Minor, Serious and Fatal.
Example Config:
@part[BoatHull]:NEEDS[HullBreach]
{
MODULE
{
name = ModuleHullBreach
MinorFlooding = 2
SeriousFlooding = 5
FatalFlooding = 30
MinorDmg = 0.90
SeriousDmg = 0.6
FatalDmg = 0.25
hull = true
hydroExplosive = true
}
RESOURCE
{
name = SeaWater
amount = 1
maxAmount = 20000
}
}
@part[boatDeck]
{
MODULE
{
name = ModuleHullBreach
hull = false
hydroExplosive = false
crushable = true
crushDepth = 200
}
}