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KSP Plugin for simulating boats taking on water after damage

Major changes to Hull breach, there are now 3 levels of Breach, Minor, Serious and Fatal.

Example Config:

@part[BoatHull]:NEEDS[HullBreach]
{
  MODULE
  {
    name = ModuleHullBreach
    MinorFlooding = 2
    SeriousFlooding = 5
    FatalFlooding = 30
    MinorDmg = 0.90
    SeriousDmg = 0.6
    FatalDmg = 0.25
    hull = true
    hydroExplosive = true
  }
  RESOURCE
  {
    name = SeaWater
    amount = 1
    maxAmount = 20000
  }
}
@part[boatDeck]
{
  MODULE
  {
    name = ModuleHullBreach
    hull = false
    hydroExplosive = false
    crushable = true
    crushDepth = 200
  }
}

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KSP Plugin To Simulate Hull Breaches for Boat Parts

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