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7 changes: 6 additions & 1 deletion adventure/Arcanum Worlds; Odyssey of the Dragonlords.json
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Expand Up @@ -247,6 +247,11 @@
"dream",
"scrying"
]
},
"known": {
"1": [
"message#c"
]
}
}
],
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{
"expanded": {
"s1": [
"Detect evil and good",
"detect evil and good",
"identify"
],
"s2": [
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53 changes: 47 additions & 6 deletions adventure/DMsGuild; Rats of Waterdeep.json
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Expand Up @@ -1847,6 +1847,24 @@
"Master of Pestilence|Druid||Plagues|RatsofWaterdeep|10",
"Pestilent Rebirth|Druid||Plagues|RatsofWaterdeep|14"
],
"additionalSpells": [
{
"known": {
"2": [
"infestation|xge#c"
]
},
"prepared": {
"6": [
"detect poison and disease",
"lesser restoration"
],
"9": [
"contagion"
]
}
}
],
"subclassSpells": [
"Infestation|xge",
"Detect Poison and Disease",
Expand All @@ -1861,10 +1879,6 @@
"className": "Ranger",
"classSource": "PHB",
"subclassSpells": [
{
"className": "Ranger",
"classSource": "PHB"
},
"comprehend languages",
"darkness",
"fear",
Expand All @@ -1876,9 +1890,30 @@
"additionalSpells": [
{
"prepared": {
"3": {
"ritual": [
"animal messenger"
]
}
},
"known": {
"3": [
"animal messenger"
"comprehend languages"
],
"5": [
"darkness"
],
"9": [
"fear"
],
"13": [
"greater invisibility"
],
"17": [
"mislead"
]
},
"innate": {
"7": [
"clairvoyance"
]
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"header": 2,
"entries": [
"Starting at 10th level, you are immune to disease and gain resistance to poison damage."
],
"resist": [
"poison"
],
"conditionImmune": [
"disease"
]
},
{
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"name": "Rat Swarm",
"entries": [
"At 3rd level, you can summon a {@creature swarm of rats} to accompany you and defend you in combat.",
"To summon the swarm, you must perform a tenminute ritual within an urban environment. You can perform this ritual a number of times equal to your Wisdom modifier (a minimum of once), but you can only have one swarm active at a time. You regain all expended uses when you finish a long rest. You can use your action to dismiss the swarm, causing it to disassemble and vanish.",
"To summon the swarm, you must perform a ten-minute ritual within an urban environment. You can perform this ritual a number of times equal to your Wisdom modifier (a minimum of once), but you can only have one swarm active at a time. You regain all expended uses when you finish a long rest. You can use your action to dismiss the swarm, causing it to disassemble and vanish.",
"The swarm acts on its own initiative in combat. On its turn, you can use your Reaction to command the swarm to attack a creature you can see or move its speed to a location you can see. If you don't give the swarm a command, it focuses on protecting you.",
"While you have a swarm present, you always have the {@spell animal messenger} spell prepared and can cast it as a ritual. This spell doesn't count against the number of spells you can cast each day."
],
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2 changes: 1 addition & 1 deletion adventure/arcanist; The Delian Tomb.json
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Expand Up @@ -330,7 +330,7 @@
"type": "inset",
"name": "Determining Surprise",
"entries": [
"Before you begin a combat encounter, you must first determine who, if anyone, is {@5etools Surprised|quickreference.html#bookref-quick,3,surprise,0}. If anyone was attempting to be sneaky, prior to the encounter, have them roll a Dexterity ({@skill Stealth}) Ability Check against a DC set by Passive Perception (10 + the Wisdom Modifier) of each creature on the opposing side. A creature actively searching for another creature will roll a Wisdom ({@skill Perception}) check against the Dexterity ({@skill Stealth}) roll of the other creature. If neither side attempts to be stealthy, they notice each other at the same time. A surprised creature cannot take an action or move on their first turn. They cannot take a reaction until after their first turn ends. For complete details regarding the ins and outs of combat, refer to {@5etools Chapter 9 of the Player's Handbook|book.html#phb,9}!"
"Before you begin a combat encounter, you must first determine who, if anyone, is {@quickref surprised|PHB|3|0|surprised}. If anyone was attempting to be sneaky, prior to the encounter, have them roll a Dexterity ({@skill Stealth}) Ability Check against a DC set by Passive Perception (10 + the Wisdom Modifier) of each creature on the opposing side. A creature actively searching for another creature will roll a Wisdom ({@skill Perception}) check against the Dexterity ({@skill Stealth}) roll of the other creature. If neither side attempts to be stealthy, they notice each other at the same time. A surprised creature cannot take an action or move on their first turn. They cannot take a reaction until after their first turn ends. For complete details regarding the ins and outs of combat, refer to {@5etools Chapter 9 of the Player's Handbook|book.html#phb,9}!"
]
}
]
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Expand Up @@ -72,8 +72,32 @@
"Life Drain|Warlock||The Life Giver|GfW:MoM|10|GfW:MoM",
"Magical Refresh|Warlock||The Life Giver|GfW:MoM|14|GfW:MoM"
],
"casterProgression": "pact",
"spellcastingAbility": "cha",
"additionalSpells": [
{
"expanded": {
"1": [
"ray of sickness",
"inflict wounds"
],
"2": [
"blindness/deafness",
"silence"
],
"3": [
"feign death",
"lightning bolt"
],
"4": [
"greater invisibility",
"vitriolic sphere"
],
"5": [
"contagion",
"bigby's hand"
]
}
}
],
"subclassSpells": [
"ray of sickness",
"inflict wounds",
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4 changes: 2 additions & 2 deletions book/MCDM Productions; Arcadia Issue 1.json
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Expand Up @@ -29,10 +29,10 @@
"MM"
]
},
"edition": "one",
"dateAdded": 1613648837,
"dateLastModified": 1734389822,
"_dateLastModifiedHash": "fe61b4020c",
"edition": "one"
"_dateLastModifiedHash": "fe61b4020c"
},
"subclass": [
{
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51 changes: 40 additions & 11 deletions class/AgenderArcee; The Martial Ranger.json
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Expand Up @@ -917,6 +917,12 @@
}
}
],
"subclassSpells": [
"misty step",
"dimension door",
"teleport",
"plane shift"
],
"subclassFeatures": [
"Horizon Walker|Martial Ranger|TMR|Horizon Walker|TMR|3|TMR",
"Planar Wanderer|Martial Ranger|TMR|Horizon Walker|TMR|7|TMR",
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{
"known": {
"3": [
"shillelagh#c"
"shillelagh#c",
{
"choose": "level=0|class=Druid",
"count": 2
}
],
"10": [
{
"choose": "level=0|class=Druid"
}
]
},
"innate": {
"7": [
"speak with animals",
"beast sense"
],
"15": [
"speak with plants",
"locate creature",
"commune with nature"
]
"7": {
"daily": {
"1e": [
"speak with animals",
"beast sense"
]
}
},
"15": {
"daily": {
"1e": [
"speak with plants",
"locate creature",
"commune with nature"
]
}
}
}
}
],
Expand All @@ -1085,7 +1108,13 @@
{
"className": "Ranger",
"classSource": "PHB"
}
},
"shillelagh",
"speak with animals",
"beast sense",
"speak with plants",
"locate creature",
"commune with nature"
],
"subclassTableGroups": [
{
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