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[feat] Multi-floor capability #1598
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fb625cc
[feat] Added multi-floor possibility by defining a FLOOR object
poizzy 690e4ff
Merge branch 'master' into multi-level-floors
poizzy e1bbdfe
[cleanup] Removed accidental override of equals and hash in SoundDefi…
poizzy 1e6933a
[fix] Moved buffer supplier out of loop
poizzy 0cde08b
[fix] Re-added commented out intersects check | Removed magic numbers
poizzy cf18836
[other] Integrated Mesh and CollisionBox into UMC
poizzy b684d57
[feat] Integrated `FLOOR` and `COLLISION` into the ModelComponentSystem
poizzy 93e5a0c
feat: switch to #a97352f
Goldenfield192 f40b28d
feat: switch to new geometry API (a97352f)
Goldenfield192 ad6fe1d
[fix] Faster and simpler 'closestPointOnTriangle' algorithm
poizzy 08a4612
[Refactor] Removed VecUtil.dotProduct() and VecUtil.crossProduct()
poizzy 3273d43
[chore] Moved utility Methods out of EntityCustomPlayerMovement.java
poizzy b50987b
[chore] renamed getCenter() to center()
poizzy 450e794
[feat] Implemented old way of defining the floor into the new System
poizzy ecc34a5
Merge branch 'master-merge' into multi-floor-feature
995921d
[fix] Changed passengerCenter to x-coordinate system
f4fabbb
[chore] Removed Nullable annotations from EntityRollingStockDefinition
3723def
[feat] Made "center_x" and "center_y" optional
4b2ec3d
ref: merge removePitch/reapplyPitch into rotatePitch (#14)
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This does not seem to work based on my initial testing. I've got two pieces of stock on a curve and it does not detect isAtFront or isAtBack correctly.