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merge branch main into Fresno-comp #104

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merged 1 commit into from
Mar 23, 2024
Merged

merge branch main into Fresno-comp #104

merged 1 commit into from
Mar 23, 2024

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Description

Please include a summary of the changes in this PR. If it is fixing an issue, describe the issue. Please also include relevant motivation and context such that a newer programmer could understand your changes just by reading this description.

How Has This Been Tested?

Please describe the tests that you ran to verify your changes. Be detailed so that your code reviewer can understand exactly how much and what kinds of testing were done, and which might still be worthwhile to do.

  • Unit tests: [Add your description here]
  • Simulator testing: [Add your description here]
  • On-robot bench testing: [Add your description here]
  • On-robot field testing: [Add your description here]

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Includes Lydia and I's earlier code to fix camera stuff

@maxspier maxspier merged commit 3779950 into fresno-comp Mar 23, 2024
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maxspier added a commit that referenced this pull request Mar 28, 2024
…off of main instead of fresno comp (also since this is the updated code) (#110)

* changed paths

* fixed absolute encoder

* edit paths

* Update AdvantageKit to match WPILib 3.2, and add fancy new AK version check

* Fix mention of "uncaught" exceptions which might actually be caught

* added a bunch of autons, needs testing

* fix (#102) (#104)

Co-authored-by: Lydia Honerkamp <[email protected]>

* harden camera logic and update alliance logic (delay getting alliance until we'd expect it to be set) (#103)

* harden camera/visionspeakerhelper code.  delay when we get the alliance and protect against other potential initialization errors

* update more alliance logic

* set path to what path.flipPath() returns

* address PR comments

* Spotless fixes

* Skip auton if can't determine flipping

* linting

---------

Co-authored-by: Ryan Cahoon <[email protected]>

* exception

* Tool to read log files off of the robot

* logging, shoulder context, reverting swerve optimization

* context improvement, shoot low tweaks

* removed a bunch of logging

* more logging

* made shootVelocityAndIntake have less waits

* commit code from ds laptop (max)

* Add old shooting code back, add it in OI but no removal of other targeting code in OI (just no way to trigger it now)

* code for reverting to old shooting code

* lint all code

* integrated with driver OI

* apply linter to pass CL

* add a stop drive

* 54 point match!

* Apply linter

* removed intake takeOwnership in shootNow

---------

Co-authored-by: qntmcube <[email protected]>
Co-authored-by: Leek <[email protected]>
Co-authored-by: Lydia Honerkamp <[email protected]>
Co-authored-by: dejabot <[email protected]>
Co-authored-by: Ryan Cahoon <[email protected]>
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2 participants