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harden camera logic and update alliance logic (delay getting alliance until we'd expect it to be set) #103
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…e and protect against other potential initialization errors
rcahoon
approved these changes
Mar 23, 2024
src/main/java/com/team766/robot/reva/mechanisms/ForwardApriltagCamera.java
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but wait, there's more |
Wait please don't merge yet -- I already updated the ForwardApriltagCamera mechanism to check for alliance color in run() and that code is in main (it looks VERY similar to yours). Please please check this before merging as it seems like your branch doesn't have these changes on it |
maxspier
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Mar 23, 2024
src/main/java/com/team766/robot/reva/mechanisms/ForwardApriltagCamera.java
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Changes merged, and discussed concerns with Max offline |
rcahoon
approved these changes
Mar 23, 2024
maxspier
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Mar 28, 2024
…off of main instead of fresno comp (also since this is the updated code) (#110) * changed paths * fixed absolute encoder * edit paths * Update AdvantageKit to match WPILib 3.2, and add fancy new AK version check * Fix mention of "uncaught" exceptions which might actually be caught * added a bunch of autons, needs testing * fix (#102) (#104) Co-authored-by: Lydia Honerkamp <[email protected]> * harden camera logic and update alliance logic (delay getting alliance until we'd expect it to be set) (#103) * harden camera/visionspeakerhelper code. delay when we get the alliance and protect against other potential initialization errors * update more alliance logic * set path to what path.flipPath() returns * address PR comments * Spotless fixes * Skip auton if can't determine flipping * linting --------- Co-authored-by: Ryan Cahoon <[email protected]> * exception * Tool to read log files off of the robot * logging, shoulder context, reverting swerve optimization * context improvement, shoot low tweaks * removed a bunch of logging * more logging * made shootVelocityAndIntake have less waits * commit code from ds laptop (max) * Add old shooting code back, add it in OI but no removal of other targeting code in OI (just no way to trigger it now) * code for reverting to old shooting code * lint all code * integrated with driver OI * apply linter to pass CL * add a stop drive * 54 point match! * Apply linter * removed intake takeOwnership in shootNow --------- Co-authored-by: qntmcube <[email protected]> Co-authored-by: Leek <[email protected]> Co-authored-by: Lydia Honerkamp <[email protected]> Co-authored-by: dejabot <[email protected]> Co-authored-by: Ryan Cahoon <[email protected]>
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Description
How Has This Been Tested?
needs testing.