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@Savsish Savsish commented Jun 25, 2016

It's like Inivisble Wall but the player can pass it. Original code by Kovago Zoltan.
Don't forget to merge also the branch in data submodule.
SuperTux/data#15

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@maxteufel maxteufel added type:patch involves:functionality type:feature category:code status:needs-work In progress, but no one is currently working on it (New volunteers welcome) status:needs-review Work needs to be reviewed by other people and removed type:patch labels Jun 25, 2016
@maxteufel maxteufel added this to the Post 0.5.0 milestone Jun 25, 2016
if (badguy == 0)
return ABORT_MOVE;
return FORCE_MOVE;
}
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Could you use the method "collides" in addition?

Karkus476 pushed a commit to Karkus476/supertux that referenced this pull request Aug 9, 2016
Blocks badguys, like invisible walls, but not Tux.
Original code by Kovago Zoltan.
Submitted by Savsish
closes SuperTux#457
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Superseded by #536.

@maxteufel maxteufel closed this Sep 2, 2016
@mrkubax10 mrkubax10 removed the status:needs-review Work needs to be reviewed by other people label Jul 20, 2023
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4 participants