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Moved std* streams to GlobalState #1

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WiiPlayer2
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For a multiuser application I need seperate std* streams for each user so I moved them to GlobalState.

If you have abandoned the project I will gladly let the changes sit in my own fork.

@Stevie-O
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I'm confused; you moved them into GlobalState, but they're still static, so it's still global.

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WiiPlayer2 commented Oct 25, 2016

I think my brain derped out yesterdax. Of course it shouldn't be static and I think it won't even compile because I forgot to change the references.
I had to do it all again because I changed the original repo but than I saw that it hasn't been updated in 4 years.
I'll fix this ASAP. I'm sorry for the inconvenience.

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