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Update assembly info.
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voided committed Oct 12, 2014
1 parent 1a5d808 commit 4716291
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2 changes: 1 addition & 1 deletion SteamKit2/SteamKit2/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion( "1.5.1.*" )]
[assembly: AssemblyVersion( "1.6.0.*" )]

#if DEBUG
[assembly: InternalsVisibleTo( "Tests" )]
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40 changes: 40 additions & 0 deletions SteamKit2/SteamKit2/changes.txt
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@@ -1,4 +1,44 @@

------------------------------------------------------------------------------
v 1.6.0 Oct 11, 2014
------------------------------------------------------------------------------

* Updated EOSType for newer Linux and Windows versions.
* A LoggedOnCallback with EResult.NoConnection is now posted when attempting to logon without being
connected to the remote Steam server.
* Fixed anonymous gameserver logon.
* CDNClient.Server's constructor now accepts a DnsEndPoint.
* Updated EResult with the following new fields: AccountLogonDeniedNeedTwoFactorCode, ItemDeleted,
AccountLoginDeniedThrottle, TwoFactorCodeMismatch
* Added public utility class for working with DateTime and unix epochs: DateUtils
* Added GetSingleFileInfo, ShareFile and related callbacks for dealing with Steam cloud files with the
SteamCloud handler.
* Fixed a potential crash when failing to properly deserialize network messages.
* Updated EMsg list.
* Refactored the internals of tcp connections to Steam servers to be more resiliant and threadsafe.
* CallbackMsg.Handle will now return a boolean indiciating that the passed in callback matches the
generic type parameter.
* Added support for logging into accounts with two-factor auth enabled. See the
SteamUser.LogOnDetails.TwoFactorCode field.
* Updated the bootstrap list of Steam CM servers that SteamKit will initially attempt to connect to.
* Added SteamFriends.FriendMsgEchoCallback for echoed messages sent to other logged in client
instances.
* Updated game related GC messages and protobufs.

BREAKING CHANGES
* JobCallback API has been merged with Callback. For help with transitioning code, please see the following
wiki notes: https://github.com/SteamRE/SteamKit/wiki/JobCallback-Transition.
* UFSClient.UploadFileResponseCallback.JobID has been renamed to RemoteJobID in order to not conflict with
CallbackMsg's new JobID member.
* UFSClient.UploadDetails.JobID has been renamed to RemoteJobID.
* CDNClient has been refactored to support multiple authdepot calls for a single instance of the client
and to support CDN servers.
* The following EResult fields have been renamed:
PSNAccountNotLinked -> ExternalAccountUnlinked
InvalidPSNTicket -> PSNTicketInvalid
PSNAccountAlreadyLinked -> ExternalAccountAlreadyLinked


------------------------------------------------------------------------------
v 1.5.1 Mar 15, 2014
------------------------------------------------------------------------------
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