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Bump version to 1.6.3, add release notes
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yaakov-h committed Jun 20, 2015
1 parent fe0ca3f commit 3303494
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4 changes: 2 additions & 2 deletions SteamKit2/SteamKit2.nuspec
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<package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
<metadata>
<id>SteamKit2</id>
<version>1.6.2</version>
<version>1.6.3</version>
<title>SteamKit2</title>
<authors>voided, netshroud</authors>
<licenseUrl>https://github.com/SteamRE/SteamKit/blob/master/SteamKit2/SteamKit2/license.txt</licenseUrl>
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<requireLicenseAcceptance>false</requireLicenseAcceptance>
<description>.NET library that aims to interoperate with the Steam network.</description>
<summary />
<releaseNotes>Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/SteamKit_1.6.2</releaseNotes>
<releaseNotes>Release notes are available at https://github.com/SteamRE/SteamKit/releases/tag/SteamKit_1.6.3</releaseNotes>
<copyright />
<tags>steam networking steamkit</tags>
<dependencies>
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2 changes: 1 addition & 1 deletion SteamKit2/SteamKit2/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion( "1.6.2.*" )]
[assembly: AssemblyVersion( "1.6.3.*" )]

#if DEBUG
[assembly: InternalsVisibleTo( "Tests" )]
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14 changes: 14 additions & 0 deletions SteamKit2/SteamKit2/changes.txt
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------------------------------------------------------------------------------
v 1.6.3 Jun 20, 2015
------------------------------------------------------------------------------

* Added support for parsing older representations of Steam3 Steam IDs such as those from Counter-Strike: Global Offensive, i.e. `[M:1:123(456)]`.
* Steam IDs parsed from Steam3 string representations will now have the correct instance ID set.
* KeyValues can now be serialized to binary, however all values will be serialized as the string type.
* Improved reliability of TCP connections to the CM and UFS servers.
* Added `UserInitiated` property to `SteamClient.DisconnectedCallback` and `UFSClient.DisconnectedCallback` to indicate whether a disconnect was caused by the user, or by another source (Steam servers, bad network connection).
* Updated Steam protobufs.
* Updated game-related GC messages and protobufs.


------------------------------------------------------------------------------
v 1.6.2 Dec 16, 2014
------------------------------------------------------------------------------
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* Updated Steam protobufs.
* Updated game-related GC messages and protobufs.


------------------------------------------------------------------------------
v 1.6.1 Nov 30, 2014
------------------------------------------------------------------------------
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