Releases: SpringCabal/LD43
v6 Post-Jam Balance and Polish
This release fixes many of the unit AI, balance and wave pacing issues that I did not have time to fix during the jam. I made it partially to learn my way around the unit AI and clean up some of the code for future jams, and partially so I had a better balanced version to play. The changes are well beyond what is allowed for a LD bugfix, and besides, it will take most people many games to even notice most of the issues that I fixed.
Here are some of the changes. The leashing behaviour of the orks and the townsfolk has been dramatically improved. Previously there were quite a few cases in which units would stand close to battles, stuck. If you contribute nothing, or very little, then the orks will overrun the villager before the leader arrives. Spells are a bit more powerful. One of the spells (Dialysis) has been replaced with a much more interesting spells. The units have been slightly rebalanced with a bit less health for villagers and more AoE for orks. There are slightly more orks and unarmed peasants. The spawn locations have been shifted to decrease RNG. The minimap is larger to give the player more time to react.
Pre-release
0.1 some init fixes for play mode
LD Post-Jam Linux Fix r3
Fixed linux package.
Pre-release v2
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LD Jam Release v1
On-time release
Spell sound bugfix release
Fix spell sounds
LD Post-Jam Linux Fix V4
Fixed linux version with reduced size
LD Jam Fix r2
Fixes in upload hour.