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Binary file added assets/pixel-art/review-signal-tower-demo.mp4
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Binary file added assets/pixel-art/review-signal-tower.png
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228 changes: 228 additions & 0 deletions scripts/generate_review_signal_tower.py
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#!/usr/bin/env python3
from __future__ import annotations

import argparse
import struct
import zlib
from pathlib import Path


WIDTH = 128
HEIGHT = 128
ROOT = Path(__file__).resolve().parents[1]
DEFAULT_OUTPUT = ROOT / "assets" / "pixel-art" / "review-signal-tower.png"


PALETTE = {
"void": (10, 13, 22, 255),
"night": (16, 23, 37, 255),
"grid": (23, 39, 59, 255),
"grid_dim": (17, 30, 47, 255),
"steel": (54, 69, 87, 255),
"steel_dark": (31, 43, 61, 255),
"steel_light": (91, 111, 133, 255),
"cyan": (75, 212, 230, 255),
"cyan_dim": (34, 110, 133, 255),
"mint": (96, 233, 154, 255),
"gold": (246, 198, 79, 255),
"orange": (234, 118, 70, 255),
"red": (218, 66, 76, 255),
"purple": (136, 103, 241, 255),
"white": (232, 243, 244, 255),
}


def new_canvas() -> list[list[tuple[int, int, int, int]]]:
return [[PALETTE["void"] for _ in range(WIDTH)] for _ in range(HEIGHT)]


def px(img: list[list[tuple[int, int, int, int]]], x: int, y: int, color: str) -> None:
if 0 <= x < WIDTH and 0 <= y < HEIGHT:
img[y][x] = PALETTE[color]


def rect(
img: list[list[tuple[int, int, int, int]]],
x: int,
y: int,
w: int,
h: int,
color: str,
) -> None:
for yy in range(y, y + h):
for xx in range(x, x + w):
px(img, xx, yy, color)


def line(
img: list[list[tuple[int, int, int, int]]],
x0: int,
y0: int,
x1: int,
y1: int,
color: str,
size: int = 1,
) -> None:
dx = abs(x1 - x0)
dy = -abs(y1 - y0)
sx = 1 if x0 < x1 else -1
sy = 1 if y0 < y1 else -1
err = dx + dy
x, y = x0, y0
while True:
rect(img, x, y, size, size, color)
if x == x1 and y == y1:
break
e2 = 2 * err
if e2 >= dy:
err += dy
x += sx
if e2 <= dx:
err += dx
y += sy


def box_outline(
img: list[list[tuple[int, int, int, int]]],
x: int,
y: int,
w: int,
h: int,
edge: str,
fill: str | None = None,
) -> None:
if fill:
rect(img, x + 1, y + 1, w - 2, h - 2, fill)
rect(img, x, y, w, 1, edge)
rect(img, x, y + h - 1, w, 1, edge)
rect(img, x, y, 1, h, edge)
rect(img, x + w - 1, y, 1, h, edge)


def draw_scene() -> list[list[tuple[int, int, int, int]]]:
img = new_canvas()

rect(img, 0, 0, WIDTH, HEIGHT, "night")
for y in range(10, 118, 8):
for x in range(0, WIDTH, 2):
if (x + y) % 16 == 0:
px(img, x, y, "grid_dim")
for x in range(0, WIDTH, 16):
line(img, x, 34, x, 116, "grid_dim")
for y in range(44, 120, 12):
line(img, 0, y, WIDTH - 1, y, "grid")

for x, y, color in [
(13, 12, "cyan"),
(30, 25, "purple"),
(100, 14, "gold"),
(114, 31, "mint"),
(82, 8, "white"),
]:
rect(img, x, y, 2, 2, color)

line(img, 10, 96, 51, 70, "cyan_dim", 2)
line(img, 117, 96, 76, 70, "cyan_dim", 2)
line(img, 18, 111, 55, 86, "steel_dark", 2)
line(img, 110, 111, 72, 86, "steel_dark", 2)

for x, y, color in [
(18, 89, "purple"),
(31, 81, "gold"),
(43, 73, "mint"),
(95, 81, "orange"),
(108, 90, "red"),
]:
box_outline(img, x, y, 7, 7, color, "night")
rect(img, x + 2, y + 2, 3, 3, color)

rect(img, 44, 104, 40, 8, "steel_dark")
rect(img, 36, 112, 56, 6, "steel")
rect(img, 28, 118, 72, 6, "steel_dark")
rect(img, 18, 124, 92, 4, "grid")

rect(img, 51, 49, 26, 56, "steel_dark")
rect(img, 56, 45, 16, 62, "steel")
rect(img, 60, 45, 4, 62, "steel_light")
rect(img, 52, 56, 24, 3, "cyan_dim")
rect(img, 52, 76, 24, 3, "cyan_dim")
rect(img, 52, 96, 24, 3, "cyan_dim")

for y in [53, 64, 85]:
rect(img, 58, y, 4, 5, "mint")
rect(img, 66, y, 4, 5, "gold")
for y in [72, 92]:
rect(img, 58, y, 4, 5, "purple")
rect(img, 66, y, 4, 5, "cyan")

rect(img, 47, 43, 34, 6, "steel_dark")
rect(img, 53, 36, 22, 9, "steel")
rect(img, 59, 30, 10, 8, "gold")
rect(img, 61, 24, 6, 6, "white")
rect(img, 60, 22, 8, 2, "gold")
rect(img, 62, 17, 4, 5, "cyan")

line(img, 64, 25, 33, 19, "cyan_dim")
line(img, 64, 25, 95, 19, "cyan_dim")
line(img, 64, 24, 21, 35, "purple")
line(img, 64, 24, 107, 35, "purple")
for x, y in [(29, 18), (93, 18), (17, 34), (105, 34)]:
rect(img, x, y, 5, 5, "cyan")
rect(img, x + 1, y + 1, 3, 3, "white")

for x, label_color in [(8, "red"), (20, "orange"), (32, "gold")]:
rect(img, x, 116, 8, 4, label_color)
for x, label_color in [(88, "mint"), (100, "cyan"), (112, "purple")]:
rect(img, x, 116, 8, 4, label_color)

box_outline(img, 7, 52, 25, 18, "cyan_dim", "night")
rect(img, 10, 56, 6, 3, "mint")
rect(img, 18, 56, 10, 3, "grid")
rect(img, 10, 62, 15, 3, "gold")

box_outline(img, 96, 52, 25, 18, "purple", "night")
rect(img, 100, 56, 7, 3, "red")
rect(img, 109, 56, 8, 3, "grid")
rect(img, 100, 62, 16, 3, "mint")

for i in range(0, 128, 4):
if i < 34 or i > 94:
px(img, i, 40, "grid")
px(img, i + 1, 40, "grid")

return img


def write_png(path: Path, img: list[list[tuple[int, int, int, int]]]) -> None:
path.parent.mkdir(parents=True, exist_ok=True)
raw = bytearray()
for row in img:
raw.append(0)
for r, g, b, a in row:
raw.extend((r, g, b, a))

def chunk(tag: bytes, data: bytes) -> bytes:
return (
struct.pack(">I", len(data))
+ tag
+ data
+ struct.pack(">I", zlib.crc32(tag + data) & 0xFFFFFFFF)
)

payload = b"\x89PNG\r\n\x1a\n"
payload += chunk(b"IHDR", struct.pack(">IIBBBBB", WIDTH, HEIGHT, 8, 6, 0, 0, 0))
payload += chunk(b"IDAT", zlib.compress(bytes(raw), level=9))
payload += chunk(b"IEND", b"")
path.write_bytes(payload)


def main() -> None:
parser = argparse.ArgumentParser(description="Generate the review signal tower pixel art PNG.")
parser.add_argument("--out", type=Path, default=DEFAULT_OUTPUT)
args = parser.parse_args()
write_png(args.out, draw_scene())
print(f"Wrote {args.out} ({WIDTH}x{HEIGHT})")


if __name__ == "__main__":
main()