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@acatrw acatrw commented Jan 23, 2026

Description

I separated hard suits and armor for organization
I added different armors for more variety
I gave the cybersun hard suit radiation protection
I made the c20r single-handed so it could be used with a shield
I tried to make skill chips they are technically functional However the skill chip will not add a component on the server so the martial arts won't work
and I haven't figured out how to remove the language from the person yet
I made the integrated jetpack the same speed as our current jetpack


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Changelog

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  • add: I added recipes for the blood red, the elite blood red, and Juggernaut suit.
  • tweak: Made the energy Shield up actually an energy Shield
  • tweak: The explosive values for the Self-destruct implants Have been increased
  • tweak: The C20 is now single-handed
  • tweak: The integrated jetpack has more capacity and is faster now
  • fix: The stealth suit stealth is now fixed and doesn't kill the server.
  • remove: The welder from the operator module.

energy Shields are now energy Shields
Skill chip prototypes
The C20 is now one-handed
Added a recipe for the energy Shield
Remove the Mind breaker pistol from tier 3
Remove the precursor cost from thermals
Fix the stealth suit
Remove the welder from the operator module
Made the integrated jetpack faster
Made the integrated jetpack faster
@github-actions github-actions bot added Changes: YML YAML changes Changes: Localization Localisation changes labels Jan 23, 2026
Signed-off-by: acatrw <96485972+acatrw@users.noreply.github.com>
@acatrw acatrw marked this pull request as ready for review January 23, 2026 05:38
@acatrw acatrw changed the title Made explosions do more damage Cyberdawn General fixes and tweaks and tacsuits. Jan 23, 2026
@szyefan
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szyefan commented Jan 23, 2026

This isnt wxactly mentioned it possibly adds invisibility to egui, buffs subdermal bomb explosion times 2 and makes integrated jetpack last 20 minutes instead of 10?

@acatrw
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acatrw commented Jan 23, 2026

What's the current base game jet pack time? I just thought we upgraded it.

@szyefan
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szyefan commented Jan 23, 2026

What's the current base game jet pack time? I just thought we upgraded it.

No it was nerfed but it got reverted so nothing changed

@szyefan
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szyefan commented Jan 23, 2026

stop giving armors 0.3 explosion dmg coeficcient devs were trying to find out why the fuck granades do nothing some time ago...

@github-actions github-actions bot added the Changes: C# Changes or adds C# files label Jan 23, 2026
@acatrw
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acatrw commented Jan 23, 2026

This isnt wxactly mentioned it possibly adds invisibility to egui, buffs subdermal bomb explosion times 2 and makes integrated jetpack last 20 minutes instead of 10?

I literally said the explosive values for the self-destruct implants are increased

@szyefan
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szyefan commented Jan 23, 2026

This isnt wxactly mentioned it possibly adds invisibility to egui, buffs subdermal bomb explosion times 2 and makes integrated jetpack last 20 minutes instead of 10?

I literally said the explosive values for the self-destruct implants are increased

Anyways why does it even buff power sink, micro and hard bomb by big margin while also adding a jugsuit and ignoring maindev's stance on invisible hardsuits... did you even consult these changes with anyone on the staff team?

@szyefan
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szyefan commented Jan 23, 2026

This isnt wxactly mentioned it possibly adds invisibility to egui, buffs subdermal bomb explosion times 2 and makes integrated jetpack last 20 minutes instead of 10?

I literally said the explosive values for the self-destruct implants are increased

Anyways why does it even buff power sink, micro and hard bomb by big margin while also adding a jugsuit and ignoring maindev's stance on invisible hardsuits... did you even consult these changes with anyone on the staff team?

  • It doesnt even fix upstream holdovers like integrated jetpacks... if they were meant to be here then why only upstream copy hardsuits have them...

@acatrw
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acatrw commented Jan 23, 2026

This isnt wxactly mentioned it possibly adds invisibility to egui, buffs subdermal bomb explosion times 2 and makes integrated jetpack last 20 minutes instead of 10?

I literally said the explosive values for the self-destruct implants are increased

Anyways why does it even buff power sink, micro and hard bomb by big margin while also adding a jugsuit and ignoring maindev's stance on invisible hardsuits... did you even consult these changes with anyone on the staff team?

  • It doesnt even fix upstream holdovers like integrated jetpacks... if they were meant to be here then why only upstream copy hardsuits have them...

I'm using it.

@trcmrt
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trcmrt commented Jan 24, 2026

also remember when you add new suits to add them to the crescent folder so a BLANKET UPSTREAM MERGE DOESNT BREAK ALL OF IT, AGAIN

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3 participants