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5 changes: 5 additions & 0 deletions CHANGELOG.md
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# SSR Changelog *spoilers below!!*

## 0.1.9
- Fixed a bug that caused White Flag to not load on Linux
- Fixed X4 Stimulant's cooldown reduction not applying properly
- Added a select sound for Nemesis Mercenary

## 0.1.8
- Put Technician and all Artifacts behind "Unfinished Content" toggle in the settings due to their instability.
- Added skins back!
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4 changes: 2 additions & 2 deletions Equipments/whiteFlag.lua
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local sprite_item = Sprite.new("WhiteFlag", path.combine(PATH, "Sprites/Equipments/whiteFlag.png"), 2, 15, 16)
local sprite_flag_spawn = Sprite.new("EfWhiteFlagSpawn", path.combine(PATH, "Sprites/Equipments/Effects/whiteFlagSpawn.png"), 13, 32, 45)
local sprite_flag_idle = Sprite.new("EfWhiteFlagIdle", path.combine(PATH, "Sprites/Equipments/Effects/whiteFlagIdle.png"), 5, 15, 26)
local sprite_flag_spawn = Sprite.new("EfWhiteFlagSpawn", path.combine(PATH, "Sprites/Equipments/effects/whiteFlagSpawn.png"), 13, 32, 45)
local sprite_flag_idle = Sprite.new("EfWhiteFlagIdle", path.combine(PATH, "Sprites/Equipments/effects/whiteFlagIdle.png"), 5, 15, 26)
local sprite_buff = Sprite.new("BuffPeace", path.combine(PATH, "Sprites/Buffs/peace.png"), 1, 10, 10)
local sprite_skill = Sprite.new("SkillPeace", path.combine(PATH, "Sprites/Buffs/peaceLock.png"), 1, 2, 1)
local sound = Sound.new("WhiteFlag", path.combine(PATH, "Sounds/Items/whiteFlag.ogg"))
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2 changes: 1 addition & 1 deletion manifest.json
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{
"name": "StarstormReturns",
"version_number": "0.1.8",
"version_number": "0.1.9",
"website_url": "https://discord.gg/fGShMVEayr",
"description": "A reimagining of Starstorm 1, adding new survivors, items, artifacts, stages, enemies and much more to Risk of Rain Returns.",
"dependencies": [
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