Skip to content
This repository was archived by the owner on Jun 2, 2024. It is now read-only.

History / Achievement Templates

Revisions

  • Fixes a missing space character.

    @redwizard42 redwizard42 committed May 29, 2024
  • Fixes comparison description for "Finish Level N Before Time Reaches T" example.

    @redwizard42 redwizard42 committed May 29, 2024
  • Corrects explanation of requirements in "Finish Level N without Dying" example.

    @redwizard42 redwizard42 committed May 29, 2024
  • Fixes a wording about T expressed as frames

    @redwizard42 redwizard42 committed May 29, 2024
  • Fixed errors and typos. Simplified "Finish Level N Before Time Reaches T" example. Added Example for a Finish level N in under time T for cases where there is no in-game timer.

    @redwizard42 redwizard42 committed May 29, 2024
  • Fixes minor typographical errors.

    @redwizard42 redwizard42 committed May 28, 2024
  • Updated templates to use current best practices.

    @redwizard42 redwizard42 committed May 28, 2024
  • Added ToC

    @televandalist televandalist committed Jun 6, 2023
  • fix link to AddHits page

    @meleu meleu committed May 1, 2021
  • Updated Achievement Templates (markdown)

    @thearchivalone thearchivalone committed Sep 1, 2020
  • Updated Achievement Templates (markdown)

    @thearchivalone thearchivalone committed Sep 1, 2020
  • Updated Achievement Templates (markdown)

    @thearchivalone thearchivalone committed Sep 1, 2020
  • Updated as per feedback from Keltron

    @thearchivalone thearchivalone committed Sep 1, 2020
  • Updated Achievement Templates (markdown)

    @thearchivalone thearchivalone committed Sep 1, 2020
  • Took a real usage case from my game Dicing Knight Period and condensed it down to something more manageable. The AddHits docs are also a bit vague on some things and this hopefully will help out there.

    @thearchivalone thearchivalone committed Sep 1, 2020
  • Updating "Check for a specific value changing to another specific value ten times" to use AndNext to simplify the logic

    @Tsearo Tsearo committed Dec 2, 2019
  • add "Collecting an Item N times" and "Circumvent the Problem of a Counter Incrementing Twice in the Same Frame"

    @meleu meleu committed Feb 18, 2019
  • cosmetic

    @meleu meleu committed Feb 8, 2019
  • added a new logic template Collected 100% of Something

    @kdecks kdecks committed Feb 8, 2019
  • explaining some conditions

    @meleu meleu committed Aug 1, 2018
  • deleted the "Concept For Not allowing worn mask in Majora's Mask in 3 certain zones and collecting and depositing all eggs"

    @meleu meleu committed Apr 16, 2018
  • Updated Achievement Templates (markdown)

    @KingDice001 KingDice001 committed Mar 24, 2018
  • Updated Achievement Templates (markdown)

    @meleu meleu committed Jan 29, 2018
  • rearranged topics

    @meleu meleu committed Jan 23, 2018
  • added conditional reset example

    @kdecks kdecks committed Jan 21, 2018
  • merged 2 topics into one and other minor changes

    @meleu meleu committed Jan 16, 2018
  • Updated Achievement Templates (markdown)

    @meleu meleu committed Jan 9, 2018
  • Updated Achievement Templates (markdown)

    @meleu meleu committed Jan 4, 2018
  • improved logic for "Finish Level N before Time reaches T"

    @meleu meleu committed Jan 3, 2018
  • cosmetic

    @meleu meleu committed Jan 3, 2018