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sharedlibrarycoreconfiguration GameStringConfiguration
RaidMax edited this page May 21, 2023
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1 revision
flowchart LR
classDef interfaceStyle stroke-dasharray: 5 5;
classDef abstractStyle stroke-width:4px
subgraph SharedLibraryCore.Configuration
SharedLibraryCore.Configuration.GameStringConfiguration[[GameStringConfiguration]]
end
subgraph System.Collections.Generic
System.Collections.Generic.Dictionary_2[[Dictionary]]
end
System.Collections.Generic.Dictionary_2 --> SharedLibraryCore.Configuration.GameStringConfiguration
| Returns | Name |
|---|---|
string |
GetStringForGame(string key, Nullable<Game> game) |
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Dictionary<Game,Dictionary<string,string>>
public GameStringConfiguration()public string GetStringForGame(string key, Nullable<Game> game)| Type | Name | Description |
|---|---|---|
string |
key | |
Nullable<Game> |
game |
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