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Added sv_maprotationcurrent check
diamante0018
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Feb 3, 2026
| { | ||
| // Parse format: "gametype sd map mp_bloc ..." | ||
| var pattern = @"^\s*(?:gametype\s+([a-z]+)\s+)?map\s+([a-z0-9_.-]+)\s*(.*)$"; | ||
| var match = Regex.Match(currentRotation.Value.ToLower(), pattern, RegexOptions.IgnoreCase); |
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Wether or not to use regex to parse the map rotation is a question I'll leave to the maintainers
(the clients do not waste resources using regex: see iw4x-client map rotation.cpp, it's just easier to split the string by spaces and read the first token pair for map ).
Anyhow, you are already ignoring the case with the regex function so calling tolower() is a wasteful operation.
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Added sv_maprotationcurrent check
when using the !nm command, the map was not detected correctly, but it is now fixed and works well