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4 changes: 4 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,10 @@ Keymap **ctrl+shift+alt+X** to iterate in properties panels tabs (the shortcut i
---
### Changelog

#### 1.8.0 (2/18/24)

- Add Shift + Tilde to toggle between Shader and Graph editor (user can customize keymap)

#### 1.7.0 (2022/06/22)

- changed from single file mode to folder addon mode.
Expand Down
46 changes: 43 additions & 3 deletions __init__.py
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
bl_info = {
"name": "TapTapSwap",
"description": "Add some useful swapping shortcut",
"author": "Samuel Bernou, Tonton, based on Cédric Lepiller/Hjalti Hjalmarsson ideas",
"version": (1, 7, 6),
"blender": (3, 0, 0),
"author": "Samuel Bernou, Tonton, based on Cédric Lepiller/Hjalti Hjalmarsson ideas, Joseph Hansen",
"version": (1, 7, 7),
"blender": (3, 6, 5),
"location": "Hit TAB swap outliner/property editor, \
Ctrl+TAB swap outliner mode, add Shift to reverse, \
Z swap dopesheet/graph editor, shift+Z in timeline, \
Expand Down Expand Up @@ -194,6 +194,7 @@ def execute(self, context):
###--KEYMAPS

addon_keymaps = []

def register_keymaps():
addon = bpy.context.window_manager.keyconfigs.addon

Expand All @@ -220,6 +221,16 @@ def register_keymaps():
kmi.properties.data_path = 'area.type'
kmi.properties.value = 'PROPERTIES'
addon_keymaps.append((km, kmi))

## From Shader Nodes to Geometry Nodes - Shift + Tilde
km = addon.keymaps.new(name = "Node Editor", space_type='NODE_EDITOR', region_type='WINDOW')
kmi = km.keymap_items.new("node.switch_to_geometry", type = "ACCENT_GRAVE", value = "PRESS", shift=True)
addon_keymaps.append((km, kmi))

## From Geometry Nodes to Shader Nodes - Shift + Tilde
km = addon.keymaps.new(name = "Node Editor", space_type='NODE_EDITOR', region_type='WINDOW')
kmi = km.keymap_items.new("node.switch_to_shader", type = "ACCENT_GRAVE", value = "PRESS", shift=True)
addon_keymaps.append((km, kmi))

## Outliner mode swap
kmi = km.keymap_items.new("taptap.swap_outliner_mode", type = "TAB", value = "PRESS", ctrl = True)
Expand Down Expand Up @@ -258,10 +269,38 @@ def unregister_keymaps():
km.keymap_items.remove(kmi)
addon_keymaps.clear()


class NODE_OT_switch_to_geometry(bpy.types.Operator):
bl_idname = "node.switch_to_geometry"
bl_label = "Switch to Geometry Nodes"

@classmethod
def poll(cls, context):
return context.space_data.tree_type == 'ShaderNodeTree'

def execute(self, context):
context.space_data.tree_type = 'GeometryNodeTree'
return {'FINISHED'}

class NODE_OT_switch_to_shader(bpy.types.Operator):
bl_idname = "node.switch_to_shader"
bl_label = "Switch to Shader Nodes"

@classmethod
def poll(cls, context):
return context.space_data.tree_type == 'GeometryNodeTree'

def execute(self, context):
context.space_data.tree_type = 'ShaderNodeTree'
return {'FINISHED'}

classes = (
UI_OT_swap_panel_prop,
UI_OT_swap_timeline_dopesheet_mode,
UI_OT_swap_outliner_mode,
NODE_OT_switch_to_geometry,
NODE_OT_switch_to_shader

)

###--REGISTER
Expand All @@ -286,3 +325,4 @@ def unregister():

if __name__ == "__main__":
register()