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2 changes: 1 addition & 1 deletion code/game/objects/items/paint.dm
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ GLOBAL_LIST_EMPTY(cached_icons)
matter = list("metal" = 200)
w_class = SIZE_MEDIUM
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(10,20,30,50,70)
possible_transfer_amounts = list(5,10,15,20,30,35,40,50,60,70)
volume = 70
flags_atom = FPRINT|OPENCONTAINER
var/paint_type = ""
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4 changes: 2 additions & 2 deletions code/game/objects/items/reagent_containers/glass.dm
Original file line number Diff line number Diff line change
Expand Up @@ -616,7 +616,7 @@
matter = list("metal" = 2000)
w_class = SIZE_MEDIUM
amount_per_transfer_from_this = 20
possible_transfer_amounts = list(10,20,30,60,120)
possible_transfer_amounts = list(5,10,15,20,25,30,40,50,60,100,120)
volume = 120
flags_atom = FPRINT|OPENCONTAINER

Expand Down Expand Up @@ -685,7 +685,7 @@
matter = list("metal" = 4000)
w_class = SIZE_LARGE
amount_per_transfer_from_this = 20
possible_transfer_amounts = list(10,20,30,60,120,240)
possible_transfer_amounts = list(5,10,15,20,25,30,40,50,60,100,120,150,240)
volume = 240
flags_atom = FPRINT|OPENCONTAINER

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2 changes: 1 addition & 1 deletion code/game/objects/items/reagent_containers/glass/bottle.dm
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
icon_state = "bottle-1"
item_state = "bottle-1"
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5, 10, 15, 25, 30, 40, 60)
possible_transfer_amounts = list(5, 10, 15, 20, 25, 30, 40, 50, 60)
flags_atom = FPRINT|OPENCONTAINER
volume = 60
attack_speed = 4
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2 changes: 1 addition & 1 deletion code/game/objects/items/reagent_containers/hypospray.dm
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@
icon_state = "hypo"
amount_per_transfer_from_this = 5
volume = 30
possible_transfer_amounts = list(3, 5, 10, 15, 30)
possible_transfer_amounts = list(1,3,5,10,15,20,25,30)
flags_atom = FPRINT|OPENCONTAINER
flags_equip_slot = SLOT_WAIST
flags_item = NOBLUDGEON
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Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@
var/accept_beaker_only = TRUE
var/obj/item/reagent_container/beaker = null
var/ui_check = 0
var/static/list/possible_transfer_amounts = list(5,10,20,30,40)
var/static/list/possible_transfer_amounts = list(5,10,15,20,30,40,60)
/// List of typepaths for reagent containers that a chem dispenser will accept; all containers allowed if empty.
var/list/whitelisted_containers = list()
var/list/dispensable_reagents = list(
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4 changes: 3 additions & 1 deletion tgui/packages/tgui/interfaces/ChemMaster.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -250,7 +250,7 @@ export const ChemMaster = () => {
};

return (
<Window width={550} height={600}>
<Window width={600} height={600}>
<Window.Content
className="ChemMaster"
onClick={() => setDeletingPreset(null)}
Expand Down Expand Up @@ -1598,6 +1598,8 @@ const Reagents = (props: {
<ReagentButton amount={1} reagent={reagent} type={type} />
<ReagentButton amount={5} reagent={reagent} type={type} />
<ReagentButton amount={10} reagent={reagent} type={type} />
<ReagentButton amount={15} reagent={reagent} type={type} />
<ReagentButton amount={20} reagent={reagent} type={type} />
<ReagentButton amount={30} reagent={reagent} type={type} />
<ReagentButton amount={60} reagent={reagent} type={type} />
<ReagentButton amount={'All'} reagent={reagent} type={type} />
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