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Releases: Project-Sloth/ps-dispatch

2.2.2

03 Jul 01:01
14599ff

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What's Changed

  • Update setWaypoint function to include a timeout check to make sure you can't press 'E' after a notifications time has cleared. by @TheRealCrappyGamer in #313

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Full Changelog: 2.2.1...2.2.2

2.2.1

28 Jan 17:26

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Full Changelog: 2.2.0...2.2.1

2.2.0

17 Sep 03:53
3dd3516

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What's Changed

  • Check for Job Name or Type by @Nation101 in #287
  • Bumped Vite to latest minor of v4 by @xFutte in #282
  • Fix two major issues with trying to use the CustomAlert() function by @PugDev23 in #294
  • Restrict Dispatch Functions to On-Duty Personnel and Add Exemptions for Aircrafts by @ShiftyWreckzz in #292

New Contributors

Full Changelog: 2.1.8...2.2.0

2.1.8

11 Jul 16:32
4feee7d

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What's Changed

  • Update fr.json by @Mathu-lmn in #271
  • Added Turkish Language by @valentineu0 in #274
  • Fixing 3 Different Errors by @valentineu0 in #284
  • fix(client/main): prevent duplicate blip/zone creation on job change by @solareon in #283
  • Fix(dispatch): Do not send the same event multiple times by @WENKz in #270
  • Fix typo + logic by @Mathu-lmn in #285

New Contributors

Full Changelog: 2.1.7...2.1.8

2.1.7

02 Mar 21:13
f3f92eb

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What's Changed

  • Minor changes fr.json by @LRP-ViorisE in #260
  • Fixed GetVehicleColours by @xSamiVS in #266
  • Locales fix and female/male fix by @LeSiiN in #262

New Contributors

  • @LRP-ViorisE made their first contribution in #260

Full Changelog: 2.1.6...2.1.7

2.1.6

24 Jan 16:43
f0a326e

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Full Changelog: 2.1.5...2.1.6

2.1.5

09 Jan 03:31
933f182

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Full Changelog: 2.1.4...2.1.5

2.1.4

02 Jan 23:58
1738354

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What's Changed

  • Fixed cybersecurity issue by @xFutte in #250
  • refactor: small optimization by @MoskalykA in #246
  • alertTime editable per alert by @LeSiiN in #240

New Contributors

  • @MoskalykA made their first contribution in #246

Full Changelog: 2.1.3...2.1.4

2.1.3

21 Dec 08:00
f0b02c5

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Full Changelog: 2.1.2...2.1.3

2.1.2

21 Dec 05:59

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Full Changelog: 2.1.1...2.1.2