Skip to content

Releases: PathOfBuildingCommunity/PathOfBuilding-PoE2

Release 0.11.2

02 Sep 18:03
5748c6f
Compare
Choose a tag to compare

What's Changed

Fixed Crashes

Full Changelog: v0.11.1...v0.11.2

Release 0.11.0

02 Sep 15:53
Compare
Choose a tag to compare

What's Changed

The Third Edict

New to Path of Building

  • Add support for new "+X% of Armour also applies to Y Damage" mods by @majochem in #1251
  • Add support for monster on-kill explosion damage by @PJacek in #1259
  • Add support for "Sustainable Practices" (Pathfinder Ascendancy Node) by @majochem in #1250
  • Update "item defence" related modifiers by @majochem in #1261

User Interface

Fixed Calculations

  • Fix values changing depending on order of skill groups by @Paliak in #1245
  • Remove cap on "x% Armour applies to y Damage" by @majochem in #1252

Accuracy Improvements

Fixed Bugs

New Contributors

Full Changelog: v0.10.0...v0.11.0

Release 0.10.0

30 Aug 01:09
06dcc3e
Compare
Choose a tag to compare

What's Changed

The Third Edict

New to Path of Building

  • Add shortcut to copy node text from Passive Tree to the clipboard by @rexfox147 in #1211
  • Add support for "with Spell skills" mods by @NL908 in #1213
  • Add support for "reduced effect of Freeze on you" by @Blitz54 in #1216
  • Sort Attribute Requirement List by @Blitz54 in #1219
  • Add support for "Apex of the Moment" (Chronomancer) by @majochem in #1194
  • Update PoE.Ninja match URLs for merged site by @Wires77 in #1179

User Interface

  • Fix Ascendancy header image and rename itemTooltip to tooltipHeader by @Blitz54 in #1189
  • Fix vertical spacing and tooltip header size by @Blitz54 in #1190
  • Change wording for "Base Damage Reduction" on Hit taken mult. section by @DarkJaslo in #1214
  • Keep Max Price and Max Level between Trade Queries by @mcagnion in #1215

Fixed Calculations

  • Fix rounding issue for min/max damage by @Blitz54 in #1200
  • Use harmonic mean for Dual Wield Attack Speed calc instead of average by @Tntmister in #1205
  • Fix negative Impale DPS for dual wielding combined Attacks by @andyli00 in #1218
  • Fix CI not working correctly with Ghostwrithe by @dhope1106 in #1210
  • Fixed EHP based on Block Effect calculation by @n1tr0xs in #1227

Fixed Behaviours

  • Fix automatically running character import on loading build, and show logout button in more cases by @Blitz54 in #1186
  • Fix outdated PoE1 bonuses for dual wielding by @majochem in #1201
  • Fix Reduced Effect of Curses on Self not being limited by @Blitz54 in #1220
  • Fix gems being added to skill groups when sorting dropdown by @Paliak in #1221
  • Fix Item sort option for "Current Usable" not using taking into account attribute requirement mods by @LocalIdentity in #1222
  • Fix Imported Gem level for skills linked to + gem level supports by @LocalIdentity in #1204
  • Fix Support gems not working with some Minion Skills by @Paliak in #1231
  • Fix Keystones and Jewel sockets from being allocated with Weapon Set passives by @TheDechev in #1197

Accuracy Improvements

  • Fix hover tooltip showing same name for all Companions/Spectres by @Blitz54 in #1207

New Contributors

Full Changelog: v0.9.0...v0.10.0

Release 0.9.0

23 Aug 06:04
Compare
Choose a tag to compare

What's Changed

New to Path of Building

  • Support Spectres and Companions, and overhaul Spectre Library by @Blitz54 in #936
  • Add Uniques from 0.2.1 and update old ones by @Blitz54 in #1149, #1026
  • Add support for new runes added in 0.2.1 by @Kenishi in #1157

Tree

  • Add support for "while wielding a Quarterstaff" (One with the River) by @Antaresque in #1074
  • Add support for Insulated Treads and "armour break on targets with ailments" node by @Blitz54 in #1061
  • Add support for "Zealous Inquisition" explode mod (Witchhunter Ascendancy Notable) by @majochem in #1057
  • Add support for Lich Jewel Socket by @justjuangui in #1037
  • Add support for Sturdy Ally and Tandem Assault by @Blitz54 in #1099
  • Add support for "Presence" and related mods by (@majochem, @Blitz54) in #1094, #1106
  • Add support for "Hazard" related mods by @majochem in #1121
  • Add support for Bleed and Poison chance on critical hit calculation by @majochem in #1058

Skills

Items

Fixed Crashes

  • Fix crash due to outdated state of sub skill dropdown by @Paliak in #1116
  • Fix crash when deleting newly created config set by @Paliak in #1115, #1120
  • Fix crash from support gems imported on skills from items by @Wires77 in #1132
  • Fix Gem tooltips crashing on Linux by @TheDechev in #1169

User Interface

  • Add button to log out from the PoE API by @justjuangui in #1092
  • Show Quiver Effect breakdown on Calcs Tab by @justjuangui in #1091
  • Enable Sorting of folders by date and inherit the sort order in the build save dialog by @Noologos in #1150
  • Display distance in Units for AoE breakdown by @Blitz54 in #1160
  • Add text after red mods to show that PoB does not currently handle them by @LocalIdentity in #1173
  • Add Item Flavour text with styled Tooltips and Passive Tree headers (config to disable if you don't like it) by @Blitz54 in #1151

Fixed Calculations

Fixed Behaviours

Accuracy Improvements

Read more

Release 0.8.0

16 Apr 15:36
Compare
Choose a tag to compare

What's Changed

New to Path of Building

Tree

Skills

  • Add support for Dread Banner Ailment and Stun threshold by @Blitz54 in #960
  • Add support for Burgeon, Pinpoint Critical, Warm Blooded, and other partial gems by @Blitz54 in #973
  • Add support for Retreat, Pursuit, and Blindside by @Blitz54 in #971
  • Add support for Unerring Power by @Blitz54 in #1002

Items

  • Add support for Sire of Shards +4 projectiles by @Blitz54 in #989
  • Add support for Nightscale "cannot regen mana" mod by @Blitz54 in #988
  • Add support for Gloamgown base ES Recharge Delay by @Blitz54 in #987
  • Add support for Daevata's Wind "past 8 seconds" mod by @Blitz54 in #1005

Fixed Crashes

  • Fix a crash when importing a character with tree version 0_1 selected by @justjuangui in #970

User Interface

Fixed Calculations

Fixed Behaviours

Accuracy Improvements

Full Changelog: v0.7.1...v0.8.0

Release 0.7.0

09 Apr 19:30
Compare
Choose a tag to compare

What's Changed

New to Path of Building

  • Add support for Accuracy Penalties at distance by @LocalIdentity in #954
  • Add resource lost information to enemy damage breakdown by @Edvinas-Smita in #952
  • Add 4 More Uniques by @Blitz54 in #898
  • Add support for Commandment, Reach, and various gem mods by @Blitz54 in #924
  • Add support for Deadly Herald by @Blitz54 in #959
  • Add support for "Enemies you X have" and "Enemies you X cannot recharge energy shield" by @madxmike in #938
  • Add Daze config and fix tree parsing for 0.2.0 by @Blitz54 in #939
  • Add support for player elemental Ailment Threshold calcs by @LocalIdentity in #943

Ascendancy

  • Add support for Infernalist's Bringer of Flame ascendancy by @LocalIdentity in #913
  • Add support for Amazon's Penetrate node by @majochem in #932
  • Add support for Amazon's Mystic Harvest and Stalking Panther ascendancies by @LocalIdentity in #942
  • Add support for Tactician's Watch How I Do It ascendancy by @majochem in #931
  • Add support for Acolyte of Chayula's Ravenous Doubts ascendancy by @LocalIdentity in #946
  • Add support for Warbringer's Warcaller's Bellow ascendancy by @LocalIdentity in #947
  • Add support for Blood Mage's Blood Barbs and Between the Cracks ascendancies by @LocalIdentity in #951
  • Add support for Gemling Legionnaire's Implanted Gems ascendancies by @Paliak in #950
  • Add support for Gemling Legionnaire's Integrated Efficiency ascendancy by @LocalIdentity in #955

Fixed Crashes

  • Fix crash when hovering over some jewel sockets with a 0.1 tree by @justjuangui in #928
  • Fix crash when importing 0.1 characters that used old jewel sockets by @justjuangui in #927

Fixed Calculations

Fixed Behaviours

  • Fix damage flags on Considered Casting and Controlled Destruction by @LocalIdentity in #897
  • Fix some support gems showing a stat requirement by @LocalIdentity in #912
  • Fix Smith's Masterwork not allowing you to allocate multiple nodes by @justjuangui in #919
  • Fix Import for skills granted by items by @justjuangui in #929
  • Add back Skeletal Warriors for Sceptres by @Blitz54 in #922
  • Fix Rupture The Soul, Necromantic Conduit, Price of Power, Crimson Power and Stay Light, Use Cover ascendancies not working by @LocalIdentity in #941
  • Fix "Could not generate search" error when using only Full DPS as a weight and not using Full DPS by @Paliak in #944

Accuracy Improvements

  • Fix Stat descriptions on gem tooltips and crit node on tree by @LocalIdentity in #909
  • Add support for "Curse Magnitudes" by @madxmike in #926
  • Fix support for some Keystones that changed the wording of their mods by @Blitz54 in #905

Full Changelog: v0.6.0...v0.7.0

Release 0.6.0

06 Apr 18:56
Compare
Choose a tag to compare

What's Changed

New to Path of Building

Mechanics

  • Implement Rare item templates by @Blitz54 in #826
  • Add support for various Crossbow mechanics (Reload Time, Additional Projectiles, Bolt Count, Mana costs, Fresh Clip Support)) by @majochem in #818
  • Added support for break armour on hit by @MrHB212 in #756
  • Add Damage Buff for fully broken enemy armour by @lucs66 in #876
  • Add support for Soul Core stat requirement conversion by @haugenc in #835
  • Add support for Minion Revival Time by @Blitz54 in #847
  • Add support for Ice Crystal life by @Blitz54 in #843
  • Add support for Parried Recently by @Blitz54 in #891
  • Update Pinned enemy conditions by @lucs66 in #875
  • Update Charge Duration, Unarmed Speed, and Cruel Ogham Manor reward by @Blitz54 in #868
  • Update Sceptres Auras to apply to Self by @Blitz54 in #882

Ascendancy

  • Add support for Break Enemy Armour Below 0 - "Imploding Impacts" Warbringer by @majochem in #759
  • Add support for "Price Of Power" (Lich Ascendancy Notable) by @majochem in #865
  • Add support for "Rupture The Soul" (Lich Ascendancy Notable) by @majochem in #863
  • Add support for "Eldritch Empowerment" (Lich Ascendancy Notable) by @majochem in #862
  • Add Support for "Necromantic Conduit" and "Blackened Heart" (Lich Ascendancy Notables) by @majochem in #860
  • Add support for "A Solid Plan" - (Tactition Notable) by @Blitz54 in #871
  • Add support for "Critical Strike" (Amazon Ascendancy Notable) by @majochem in #879
  • Add support for "Soulless Form" (Lich Ascendancy Notable) by @majochem in #877
  • Adds Support for Unfurled Finger and Mystic Attunement by @Nostrademous in #857

Skills

  • Add support for Discipline by @Blitz54 in #816
  • Add support for Bidding support gem by @Blitz54 in #792
  • Add support for Sigil of Power by @Blitz54 in #824
  • Add support for Attrition by @Blitz54 in #777
  • Add support for Berserk Gem by @Blitz54 in #813
  • Add support for Excoriate and Adhere by @Blitz54 in #888
  • Add support for Mysticism, Enormity, Strong Hearted, Loyalty, Overextend by @Blitz54 in #890
  • Add support for 15 new Support gems by @LocalIdentity in #893
  • Add support for Skeletal Warrior gem quality by @Blitz54 in #822
  • Add support for Enfeeble "enemies deal less damage" mods by @Blitz54 in #797
  • Add Base Attack Damage for Stomping Ground support by @Blitz54 in #846
  • Add support for Ailment part of Overwhelming Presence skill by @mauriliogenovese in #839
  • Add support for Siege Cascade dmg vs Immobilised enemy by @Blitz54 in #869
  • Add support for Blasphemy's "Socketed Skills have +1 metres to base radius" by @lutharous in #806
  • Add support for Blasphemy less curse effect by @Blitz54 in #800

Uniques

  • Add support for Megalomaniac by @Blitz54 in #856
  • Add support for Candlemaker "chance to ignite is doubled" by @Blitz54 in #775
  • Add support for Saffel's Frame "max block mods apply to max resist" by @Blitz54 in #837
  • Add support for Perfidy "% chance to avoid chaos damage from hits" by @Blitz54 in #784
  • Add support for Bones of Ullr mod and fix Lord of Horrors by @Blitz54 in #740

Tree

  • Add support for Grenadier tree node by @Blitz54 in #791
  • Add support for "enemies in your presence have resistance equal to yours" by @Blitz54 in #786
  • Add parsing for some new mods by @Paliak in #878
  • Add support for basic Companion nodes by @Blitz54 in #886

User Interface

  • Toggle Attribute Nodes with Right Click by @Kylixen in #867
  • Only show bleed/ignite/poison options when needed by @deathbeam in #431

Fixed Calculations

Fixed Behaviours

Other changes

New Contributors

Full Changelog: v0.5.0...v0.6.0

Release 0.5.0

12 Feb 14:09
Compare
Choose a tag to compare

What's Changed

New to Path of Building

  • Add Support for Ailment chance calculations by @LocalIdentity, @OrderedSet86 in #628
  • Scale base Shock calculation by shock effect mods on tree and gear by @LocalIdentity in #628
  • Use count to set number of active Minions for Reservation calculations by @mauriliogenovese in #761
  • Add support for Armour Break by @majochem in #731
  • Add support for Blasphemy reserving Spirit by @Paliak in #736
  • Add support for Vulnerability" ignore x Armour" mod by @majochem in #733
  • Add support for War Banner and Defiance Banner by @Blitz54 in #752, #753
  • Add support for Rolling Slam "more damage against heavy stunned enemies" by @Blitz54 in #750
  • Add support for Acolyte of Chayula Darkness Ascendancy by @MrHB212 in #715
  • Add support for "I Am The Thunder..." and "I Am The Blizzard..." by @madxmike in #768
  • Add support for Pinned recently by @Blitz54 in #723
  • Add Support for extra Exposure by @MrHB212 in #720
  • Add parsing for "Your speed is unaffected by Slows" by @RealWhimsy in #700
  • Add Support for "Slam skills have +% increased Area of Effect" by @MrHB212 in #705
  • Add support for "against enemies within/further than" by @Blitz54 in #734
  • Add support for ignore Warcry Cooldown by @MrHB212 in #741
  • Add support for "Electrocution" tree mods by @Blitz54 in #758, #757
  • Add support for Break Armour on Critical Hit with Spells by @majochem in #755
  • Add support for Gamblesprint movement speed by @Blitz54 in #728
  • Add support for Dustbloom Life regen by @Blitz54 in #727
  • Add support for Vile Knight enemy in presence Duration mod by @Blitz54 in #706

Fixed Crashes

  • Fix crash from importing item with Mana leech mods by @nessgor in #735

User Interface

Fixed Calculations

  • Incorrect rounding for Reservation calculations by @nessgor in #725
  • Fix calculation of Leech passive nodes by @MrHB212 in #708
  • Fix comparison tooltips for builds with Time-Lost Jewels by @Peechey in #709

Fixed Behaviours

  • Fix "Critical strike in last 8 seconds" mods always applying instead of using a config by @MrHB212 in #711

Accuracy Improvements

New Contributors

Full Changelog: v0.4.1...v0.5.0

Release 0.4.1

04 Feb 16:45
f98a983
Compare
Choose a tag to compare

What's Changed

Fixed Crashes

  • Fix crash due to missing DLL by @Wires77

Full Changelog: v0.4.0...v0.4.1

Release 0.4.0

04 Feb 07:44
Compare
Choose a tag to compare

What's Changed

New to Path of Building

  • Add limited support for Unicode file paths by @zao in #372
  • Add Shift + Ctrl + V hotkey to bypass item import confirmation box by @LocalIdentity in #624

Skills

  • Add support for Detonate Dead Corpse explosion calculation by @g1y5x3 in #541
  • Add Greater Lightning Bolt by @etojuice in #549
  • Add Lightning Conduit Shock Mod by @Saeldur in #497
  • Add support for Skeletal Storm Mage "Life as extra ES" mod by @Blitz54 in #655
  • Add support for Total Cast Time on Comet and Lightning Conduit by @Peechey in #685
  • Add support for Empowering buff effects by @PJacek in #563
  • Add support for Charge Infusion Support by @xspirus in #528
  • Add support for Inevitable Critical Support by @jjbi123 in #603
  • Add support for Overabundance limit mod by @Nostrademous in #608

Items

  • Add support for Attacks Gain Extra mods on Quivers by @Blitz54 in #666
  • Add support Spell Mana cost converted to Life cost Dagger Implicit by @Blitz54 in #670

Uniques

  • Add support for Mahuxotl's Machination by @etojuice in #521
  • Add support for several mods in Uniques by @Blitz54 in #554
  • Add support for Threaded Light Woven Focus Spirit unique mod by @PGDeve in #595
  • Add support for Windscream's Curse delay mod by @Blitz54 in #577
  • Add support for Svalinn's lucky block mod by @Blitz54 in #669
  • Add support for Trephina Crit mod by @Blitz54 in #668
  • Add support for Skin of the Loyal over-cap mods by @Blitz54 in #672
  • Add support for Burden of Shadows' 1% inc Chaos damage per 3 Life cost by @Blitz54 in #692
  • Add support for Infinite Pursuit Movement Speed mod by @Blitz54 in #678
  • Add support for Carrion Call Minions Resist mod by @Blitz54 in #679

Ascendancy

  • Add support for Stormweaver's "Scouring Winds" node by @Saeldur in #495
  • Add support for Chronomancer's "Quicksand Hourglass" node by @igorwessel in #683
  • Add support for Chronomancer's "Now and Again" node by @igorwessel in #604
  • Add support for Invoker's "Sunder my Enemies..." node by @Jonathan-Dang in #625
  • Add support for Invokers "and protect me from Harm" node by @nbrugger-tgm in #512

Keystone

Tree

  • Add support for several mods on Tree nodes by @Blitz54 in #554, #635
  • Add support for nearby Allies mods by @ltogniolli in #492
  • Add support for Grenade Damage, Area and Cooldown mods by @ltogniolli in #490
  • Add support for Curse AoE on the Tree by @Blitz54 in #577
  • Add support for Offering skills' AoE and Duration mods by @Blitz54 in #598
  • Add support for Critical Damage Bonus per Power Charge by @etojuice in #641
  • Add Times Stunned Recently and edited Warcries used Recently by @Blitz54 in #637
  • Add support for Minions "Life as extra ES" mod by @Blitz54 in #655
  • Add support for Stars Aligned node by @Blitz54 in #656
  • Add support for Reduced Bleeding Duration on you by @Blitz54 in #667
  • Add support for Attack Speed when on full mana by @Blitz54 in #676
  • Add support for Regenerative Flesh notable by @Blitz54 in #681
  • Add support for Heavy Armour notable by @dance in #687
  • Add support for "ignore (non-negative) elemental resistances" mods by @majochem in #690

Fixed Crashes

User Interface

  • Add tooltip to clarify distance to enemy units by @jjbi123 in #553
  • Fix some mods not scaling correctly with Hulking Form by @Peechey in #580
  • Fix numbers not showing to correct decimal places in some UI mod lines by @QuickStick123 in #551
  • Update "Dmg. per ailment" title and ailment DPS breakdown titles by @pauloday in #569
  • Make stack potential more understandable by @pauloday in #609
  • Hide stat comparisons for hovered gem quality if gem has no quality stats by @etojuice in #653
  • Widen dropdown to properly display ascendancy class names by @MrHB212 in #680
  • Fix width of GitHub link button by @submitteddenied in #596

Fixed Calculations

Fixed Behaviours

Read more