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Slime People and IPC; Imitating Species Cosmetically. (#27359)
* Pain * More transparency / alpha * Vulp + Name override * more transparency alpha stuff * Reworks species subtype for slimepeople * Iteration 3... * Me when initial * 60 - 61 * Character.dm select query changes. * 61-62 * The real 61-62 * Update to IPC imitation * +63-64.sql > species_subtype after pda_ringtone IPC identity configuration surgery. Slime "Morph" action: 10 seconds. Allows a slime person to change how they look. > Same cost as regenerating a limb. Link processing subspecies implement. * Pain2 * SQL * Frankenstein monster fix * Slimify! ...no longer applies to robotic limbs. * 220 Alpha to 200 * Ordering issue fix. * Last ordering issue. * aa review, paradise_schema.sql * Apply suggestions from code review Co-authored-by: AffectedArc07 <[email protected]> Signed-off-by: Spaghetti-bit <[email protected]> --------- Signed-off-by: Spaghetti-bit <[email protected]> Co-authored-by: AffectedArc07 <[email protected]>
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,5 @@ | ||
# Updates the DB from 63 to 64 ~SpaghettiBit | ||
# Adds a subtype race to be stored on character saves | ||
# Add species_subtype after pda_ringtone | ||
ALTER TABLE `characters` | ||
ADD COLUMN `species_subtype` VARCHAR(45) COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT 'None' AFTER `pda_ringtone`; |
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