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This first project:
- Builded a skybox, used normal map to create texture effect, write different fragment shaders. 
- Wrote a user interaction. The light source can also change by using "W" up, "S" down, "A" left, "D" right, "Q" back, "E" front.

This second project:
- Used a procedural to creat a kind of 2D cartoon result on 3D object, but with the light effect (tree's shadow)
- Animated perturbation by using sin(time), to make the Christmas tree swing with the music.
- set up music to .html, transform shadertoy to three.js, use effect plugins. 
- Wrote a user interaction. The light source can also change by using "W" up, "S" down, "A" left, "D" right, "Q" back, "E" front.


RESOURCES USED: 
  Reference 1: https://www.shadertoy.com/view/MsSGD1
  Reference 2: https://github.com/coolfishstudio/cfs.snow.js/blob/master/CFS.Snow.js
  Music: Christmas Hits Jingle Bells Rock

  

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skybox, texture, normal map, fragment shaders

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